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#51
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No worries about the updates. Even in case we did update to iPhone 5 first, which is not planned, as a user with an iPad you will always be able to download the iPad version. This will only affect updates on the older devices, not iPads. And it is happening all the time in the AppStore. With any new update titled "iPhone 5 support added" support for the older devices is dropped, but those users won't notice right away as those updates aren't even displayed to them afaik. Good luck with the rest of the game and enjoy the puzzling! Last edited by digitalhoax; 11-20-2012 at 04:32 PM.. |
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#52
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Finished!
Good: Lots of puzzling fun, and some fun platforming fun too. Fun characters to hear, watch and smile to. Excellent art design and animations. As you progress, you will find the Other Ones, who gives a nice twist and add a lot to the gameplay, one at a time. Well thought puzzles Bad: Some control issues switching characters and tapping where to go (but there is a button for that). Minor issue. No GameCenter inclusion. Somewhat on the easy side, didn't take much to complete it Conclusion: A puzzling gem created with love and passion, and it shows. Puzzle/Platformer hybird fans, get this Final Rating: 4 out of 5 (Great) Last edited by TheFrost; 11-16-2012 at 07:57 AM.. Reason: Finished |
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#53
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@TheFrost Thanks for that great feedback!
We have some updates about the game. We are (almost) finished with all the iPad assets, which means there is some coding and testing to be done but we are getting there. I have a working iPad version on my device and it runs and looks great, but there might be an issue regarding the universal app version. Our current app size is roughly 30mb, which was a tough mark to reach, we basically optimized everything there was, i.e. graphics and sound and music, so people could download this over-the-air. Apples filesize limit is 50mb for this, so we did a good job. Our current universal app size is 86mb. Sound and music didn't change, so the additional 56mb is all graphics. We included iPad and iPad retina graphics in this build. And now that we have all this nice artwork ready, we definitely want to deliver it. If we make this a universal update it means everyone has to download 56mb of additional iPad stuff even if they are on an iPhone or iPod touch. And while this might not be a problem for users at home, no one would be able to update over-the-air and new customers would not be able to buy at all while on the move. This isn't good. We will try to further reduce size and if we get within the 50mb ota limit, all is good, we will just update the current version to fully support iPads. If we don't get there, we might have to actually deliver a seperate iPad version ![]() In case we do have to go with two versions, we will have the iPad version on sale for starters and let all you guys know, so you can get it for .99$ which in case you have already bought the iPhone version, sums up to 1.98$ which is just what the universal app would have been priced at. I hope this works for everyone. Some non-iPad news: We are working on a new setting and some new levels, as some people complained about how easy/short the game was (while others got stuck pretty early, hard to find the best approach). All of this will also come as an update. Have fun and let us know what you think! |
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#54
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Finished.
As mentioned, game is a bit on the easy side, but I've enjoyed the clever level design nontheless Hope to see more levels coming. What a lovely game.
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#55
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We just released the first content update and the iPad version of the game!
10 new levels in a whole new setting! A magical new other one! The magic one! iCloud sync. As discussed above, there are now two versions in the App Store, iPad and iPhone. We have a massive amount of graphics, all different between iPhone and iPad, so we had to split things up to keep the download size reasonable. Considering the amount of additional work that went into making the HD version for the (retina) iPad we think the price for the iPad version is very justified. Watch out for more content, additional levels to keep you entertained are just around the corner! |
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#56
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![]() *Didnt realize how old that post was
Last edited by Xexist; 12-19-2012 at 04:41 PM.. |
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#57
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On cue to play again thos christmas, see the magic one and take advantage of iCloud for next update
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#58
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The next update (which will be released rather soon, compared to this one) will contain: * iCloud fix (sync between iPhone and iPad versions) * 10 more levels * full iPhone 5 support There is also a new video to promote the iPad release: video Last edited by digitalhoax; 12-20-2012 at 12:53 AM.. |
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#59
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#60
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Argh! I was having so much fun with this game and I just suddenly hit a brick wall on level 11!
![]() I've been stuck on this level for ages, but I just can't figure out what to do! Someone please help? ![]() I'm having a great deal of trouble figuring out the logic of this game, when it appears to me that the logic is flawed. Please correct me if the following scenario is logical? (Please view the attachment screenshots below.) Last edited by farley; 12-24-2012 at 07:34 AM.. |
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