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#41
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I like this game because it is full of fun. It is easy to play and understand.
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#42
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I think I answered that somewhere before already. I am right now implementing UNDO. You will have a very limited number of moves that you can take back per game, though (otherwise it won't be much fun if you could take back each and every move, so it's kind of a Joker you need to use wisely...) We probably will do another smaller update before we launch the big online multiplayer update, because we have some additional fixes, the UNDO stuff, more languages and other small enhancements in the works right now. Regards, rombos |
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#43
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#44
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![]() What do you mean with pass&play -- beyond what you have now already? I won't promise bluetooth/WiFi for the first multiplayer release, but it definitely makes sense to keep it on the radar... |
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#45
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The new version 1.2 of Café International is available now. Multiplayer is not ready yet, but we included an undo-feature (once per game) and new localizations, like French, Spanish and Japanese. Moreover we tweaked the game and fixed some bugs.
You find more information on the new version in the App Store: http://itunes.apple.com/us/app/cafe-international/id526073166?mt=8 We are always open to new ideas, functions or tweaks - just post here. Every post will be read
Last edited by Application Systems; 09-05-2012 at 07:25 AM.. |
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#46
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Are there any news on the promised online multiplayer? I think the developer stated that it will be available this fall...
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#47
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#48
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![]() I am myself definitely playing too much right now with all the testers (rather than to continue coding), because it's really incredible fun to do that online. Stay tuned, you won't be disappointed! I think we release it around second half of November. |
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#49
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![]() Any news on new content in the upcoming version? |
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#50
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The Online-stuff is quite a big upgrade (in terms of additional fun
), so we won't (and can't w/o delaying the release past Christmas ) put everything in we still have on the radar, but amongst other stuff there will be of course dedicated iPhone 5 support, and an option to have the board rotate towards the current player if you want to sit around an iPad at table for a local multiplayer game.
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