10-23-2012, 04:54 PM
Joined: Oct 2009
Location: Germany
Posts: 1,959
the game looks great and actually i like tap and gesture controls. but it's not only what makes games good. the fact that you can change them ingame makes the whole system of slots useless. locations are quite ok and like controls it's nicely done. the biggest flaw is that there is basically no any fantasy involved in making monsters and fights. the whole game is just getting to some place, getting locked and fighting waves of meh enemies. well, from point of engine and controls it's good game but like a game it's just too boring and shallow.
10-23-2012, 07:39 PM
Quote:
Originally Posted by Ausar View Post
i find that weapon in a chest in the •••Spoiler:  Fire Fortress almost at the beginning
do you mean "magmar fortress"? i can not find it. i just find a war club in this mission

10-24-2012, 06:15 AM
Joined: May 2012
Location: Europe, CET timezone
Posts: 943
Updated Impressions

So I just finished the game and thought I'd post some more feedback...

Difficulty: Way too easy, even the main antagonist (aka "end boss") was not really a challenge. Will see what the update brings with the additional difficulty levels.

Controls: As I wrote before, I really like the "tap to move" control. And yes, the walking speed is too slow: But Andrew already addressed this in his update notice:
http://forums.toucharcade.com/showpo...&postcount=354
For me at least, the circle and zigzag gestures were completely useless, because they are too tedious to do correctly (I never got the zigzag to work), even more so in the heat of battle. How about replacing those with easier gestures, e.g. "V" or "A" without the middle stroke?

As others already said, buttons for the potions would be very helpful, especially when they are independent of the interface you use (touch or upcoming dpad) . Currently, on the few occasions were I had to use potions, it was much easier to just open the menu and use what you need.

"Evil Overlord Laugh (TM)": Oh please, was that really neccessary? When I first encountered the main antagonist the "EOL" made me grin, because it is so cliche that it was funny...once. Afterwards it was more like "They cannot be serious, that is *too* cliche". Not easily done, I know, but consider replacing it with something more original, or just drop it completely.

Some notes for other players:
I do not see any need to ever raise the "Greed" stat. After the initial gold shortage (nothing new under the sun...) , gold was a non-issue for me. However, note that I did not upgrade every skill (which does not seem to be neccessary, as skills phase out of usefulness and get replaced by better ones), focusing on those I currently used instead.
Do not forget the skill&equipment upgrading. It helps alot over the course of the game.
Buying equipment in the store is almost never needed, it seems. You can go by very well with what you find, and keep upgrading it until you run into something better.
10-24-2012, 11:11 AM
Quote:
Originally Posted by Sheinfell View Post
So I just finished the game and thought I'd post some more feedback...

Difficulty: Way too easy, even the main antagonist (aka "end boss") was not really a challenge. Will see what the update brings with the additional difficulty levels.

Controls: As I wrote before, I really like the "tap to move" control. And yes, the walking speed is too slow: But Andrew already addressed this in his update notice:
http://forums.toucharcade.com/showpo...&postcount=354
For me at least, the circle and zigzag gestures were completely useless, because they are too tedious to do correctly (I never got the zigzag to work), even more so in the heat of battle. How about replacing those with easier gestures, e.g. "V" or "A" without the middle stroke?

As others already said, buttons for the potions would be very helpful, especially when they are independent of the interface you use (touch or upcoming dpad) . Currently, on the few occasions were I had to use potions, it was much easier to just open the menu and use what you need.

"Evil Overlord Laugh (TM)": Oh please, was that really neccessary? When I first encountered the main antagonist the "EOL" made me grin, because it is so cliche that it was funny...once. Afterwards it was more like "They cannot be serious, that is *too* cliche". Not easily done, I know, but consider replacing it with something more original, or just drop it completely.

Some notes for other players:
I do not see any need to ever raise the "Greed" stat. After the initial gold shortage (nothing new under the sun...) , gold was a non-issue for me. However, note that I did not upgrade every skill (which does not seem to be neccessary, as skills phase out of usefulness and get replaced by better ones), focusing on those I currently used instead.
Do not forget the skill&equipment upgrading. It helps alot over the course of the game.
Buying equipment in the store is almost never needed, it seems. You can go by very well with what you find, and keep upgrading it until you run into something better.

Just finished the game and feel these comments are pretty much spot on. I usually do not like the touch and gesture type control system but in this game I felt they worked pretty darn well. Nice to not clutter the screen with numberous buttons and joysticks. Not saying it couldn't be improved upon somewhat and like they are addressing peoples concerns in the update.

Definitely on the easy side. Once again with the update it sounds like that will be fixed as well.

My only real gripe with the game is a certain repetitiveness to the gameplay. Not that it is uncommon in this type of game. Just wished for more variety of creatures and challenges.

Next update give me a sorcerer type character and I will be happy to play through again.
10-24-2012, 07:04 PM
do you have found the "big cave club"?
10-25-2012, 01:10 AM
Joined: May 2012
Location: Europe, CET timezone
Posts: 943
Quote:
Originally Posted by alewian View Post
do you have found the "big cave club"?
Yes. I got it from a box (cannot remember where, though), and also saw it in the store.
10-25-2012, 08:07 AM
Quote:
Originally Posted by Andrew@BigCave View Post
Assuming you didn't nuke your iCloud saves, you should be fine. Look in Settings, iCloud etc to see if the Orc saves are still there.
Could you be more specific where I go to check if I have iCloud saves on my iPad? Do I need to enable it somewhere in the game or does it so it automatically? I have finished the game and would like to delete it until the update comes along to free up some space but do not want to have to start the game over again. Thanks.
10-25-2012, 11:34 AM
Quote:
Originally Posted by gtcharlie View Post
Could you be more specific where I go to check if I have iCloud saves on my iPad? Do I need to enable it somewhere in the game or does it so it automatically? I have finished the game and would like to delete it until the update comes along to free up some space but do not want to have to start the game over again. Thanks.
Settings ---> iCloud --> Storage and Backup --> Manage Storage --> Show All (under documents and data)

My Orc Vengeance game is about 8 kb.
10-25-2012, 11:48 AM
Quote:
Originally Posted by Platyrrhine View Post
Settings ---> iCloud --> Storage and Backup --> Manage Storage --> Show All (under documents and data)

My Orc Vengeance game is about 8 kb.
Thanks much. It is there and is 8kb like you said. So glad game developers do this. Deleting until the update will clear up some much needed space.
10-29-2012, 02:40 PM
Need more Orc.