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#31
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game could be great but I've got some problems with the controls, they just don't feel right to me.. like awp69 said, it's floaty and frustrating. Changing the size of the joystick won't change the fact that it's still floaty.. at least for me. Apart from this it's a really nice game
Last edited by sink_or_swim; 11-02-2012 at 10:29 AM.. |
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#32
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Thanks for the warning.
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#33
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Quote:
For what it's worth, it's still a great game, but it has it's lackluster moments. |
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#34
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Quote:
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#35
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I found annoying bug. The game doesn't save correctly layout customization for controls. Every time I find controls placed differently, with another size and opacity. I don't know if it happen after cloud sync nut it's not first time.
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#36
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Quote:
Quote:
-hp |
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#37
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It's really a combination of both I guess. When you're using the joystick, it's just floaty and your ship reacts slowly so it makes it difficult to be precise when trying to get from one level to another.
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#38
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![]() Click on above icons to discover more about the games! SPINCRAFT is a nominee for Touch Arcade Game of the Week 31/10/2012 Do you like to become the fastest pizza delivery boys in the intergalactic pizza business? VOTE HERE - Devs cannot vote for their own games - Poll close 11-07-2012 at 06:32 PM |
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#39
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There is an update available now! This is the version we were supposed to get out for the release, heh.
Can you guys try out if the added relative joystick makes controlling the ship easier? Now we start working at making the controls better and even more customizable! Also lots of other updates planned, but let's get the gameplay perfect first ![]() - Heikki |
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#40
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Got the update and I'm really enjoying this, controls could use some improvement but it's not a deal breaker, I think the inertia is what is making it difficult for some people, but after a while you get used to it. Great level design and graphics. I hope to see more levels for this down the road!
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