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Another Castle - a rouguelike / platformer hybrid

10-04-2012, 03:12 PM
#21
Joined: Apr 2012
Location: United Kingdom
Posts: 528
Quote:
Originally Posted by Uncade View Post
I just updated the prototype to version 0.02

This update includes:
A Yo Yo attack
Flying eyeballs
Treasure chests
Heart Containers
Potions
and an energy drink

You can play it here

I've also put up a quick youtube video showing off the update:

YouTube: video
Thanks for the update! Will definately be playing this update tomorrow for sure!
11-02-2012, 03:58 PM
#24
Joined: Jun 2009
Posts: 10,548
Nice!

Keep up the good work!

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
11-03-2012, 08:18 PM
#26
Love all your games!!!!

This one might just be the best yet!
11-03-2012, 09:14 PM
#27
Joined: Jun 2011
Location: Up in Here
Posts: 162
That looks really cool.
Will it have an initial price; or, will it be fueled by IAPs or ads?
11-05-2012, 10:09 AM
#28
Joined: Dec 2010
Posts: 158
Quote:
Originally Posted by bacon-N-eggs View Post
Love all your games!!!!

This one might just be the best yet!
Thanks!

Quote:
Originally Posted by Appleisaac View Post
That looks really cool.
Will it have an initial price; or, will it be fueled by IAPs or ads?
It will have an initial price. I'm not really a fan of freemium.
11-06-2012, 05:21 PM
#29
Oh, cool! Randomly generated, platforming, not freemium? Sounds awesome!

Oh yeah, and will there be iCade support?

Last edited by SteakfryOne; 11-06-2012 at 05:24 PM.
11-07-2012, 09:58 AM
#30
Joined: Dec 2010
Posts: 158
Quote:
Originally Posted by SteakfryOne View Post
Oh, cool! Randomly generated, platforming, not freemium? Sounds awesome!

Oh yeah, and will there be iCade support?
Yep, there will be iCade support