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11-03-2012, 02:26 PM
#21
Joined: Aug 2012
Posts: 214
This is a hidden gem! It's an original roguelike meets minecraft with procedural map generation, crafting, overworld and dungeons, and RPG elements that are meaningful. The game is quirky and easy to underestimate, but well worth the effort to get to know. I played the previous title by this guy and while it held promise, it was a little lacking. Now it's come of age, check it out!
11-03-2012, 03:39 PM
#22
Joined: Apr 2012
Location: Maine!
Posts: 4,166
Quote:
Originally Posted by Roleki View Post
This is a hidden gem! ...
Get it? A "hidden gem?" Oh, I kill me...

DBC

I give up.

11-03-2012, 05:23 PM
#23
Joined: Sep 2010
Location: UK
Posts: 1,201
Nice little game, but the guide needs improving - it needs to be in categories not just in alphabetical order. You wouldn't need to change the tutorial if you did that, IMO.
I like the current controls, if you do add different controls please keep the current ones as an option!
11-03-2012, 07:22 PM
#24
Joined: Nov 2011
Location: Los Angeles
Posts: 73
@99c_gamer Because of how big the iPad is, and how everybody likes holding it in a different way, I think I might make it so you can position the DPad in different places on the iPad.

I'd like to get a consensus from iPad users where they think the dPad would fit best, and I can add those as an option in 1.1

@HLW Categories to the guide is a great idea. It's in Alphabetical order right now because that's easy to sort on, but having some kind of table of contents would be better. My girlfriend had suggested this idea actually, but I didn't have time to implement it before 1.0.

Thank you for the impressions and ideas guys, this is great!
11-03-2012, 07:29 PM
#25
Joined: Dec 2011
Posts: 3,036
I wish all games could come of age but not all get that special talk with their parents when puberty hits
11-03-2012, 07:50 PM
#26
Joined: Apr 2012
Location: Maine!
Posts: 4,166
Quote:
Originally Posted by Capricornman View Post
I wish all games could come of age but not all get that special talk with their parents when puberty hits
They grow up so fast, don't they?

DBC

I give up.
11-03-2012, 08:06 PM
#27
Joined: Mar 2009
Posts: 659
I like the way the screen is laid out with the game on top and the bog brown space on the bottom.
But if there was an option to move just the dpad I'd probably put it in the upper left corner. Its not that important though Im getting used to playing it like it is.

Btw, how do you use the sword?
11-03-2012, 08:32 PM
#28
Joined: Dec 2011
Posts: 3,036
Quote:
Originally Posted by Drummerboycroy View Post
They grow up so fast, don't they?

DBC
Yes many grow old fast
........ssssss
Who knew IOS gaming could prepare us for parenthood
11-03-2012, 09:19 PM
#29
Joined: Nov 2011
Location: Los Angeles
Posts: 73
@Capricornman @Drummerboycroy That's exactly how I made Rogue Miner. I sat Gem Goblin down, and told it that it was time to learn about grown up stuff like keeping play sessions short, having long term rewards to keep playing, having better graphics, and having native iPad support.

@99c_gamer Tap on an enemy to throw a sword at it. You must have a clear LOS to the target or you'll miss. It will use 1 torch (or potion if you're in a tower).

Also the order of power of the ores, enemies, and items is:

Brown -> Green -> Blue -> Red -> White -> Purple -> Black -> Gold

If you forget, just look at the gem icons at the top of the screen: they are in the order of power from left to right.
11-04-2012, 01:56 AM
#30
Joined: Aug 2012
Posts: 214
Quote:
Originally Posted by DarkFarmer View Post
Hey guys, Dev here, game is up. It is also free for the rest of the day, goes up to 1.99 tomorrow.

Thanks for playing!

Am really enjoying this on iPad 2, but the GUI is broken on my iPhone 3GS.