Originally Posted by redribbon
i know, thats why i told that its only on graphics matter. like it or not handheld power especially idevices are getting closer to console each year. next year vita already become an old underpowered gaming handheld (not the games, just the device). its really shame because i put a high hope on vita the first time sony put it on a demo year ago. lower resolution, missing real time shadow(on sfxtkn, and some arpg), low texture, and removing some effect just to make it at least playable on vita.
can you please record some video just to show where it suffer from drop fps? coz ive been playing ACL for almost 5hours now but havent seen any fps drop until what you've said before : slideshow(means like 1-5fps?)
Just running through town it dips below 20 FPS, and it never goes over 30 FPS. I think "slideshow" is an exaggeration, but it's nowhere near as fluid as the console or PC version.
I don't think it's a terrible game (unlike Uncharted and Resistance, which are dreadful), but it is kind of a mediocre mess -- which is reflected in the professional reviews.
BTW Sony called the Vita "a marathon, not a sprint." Unfortunately I think it's a race against time, with mobile devices catching up (and even surpassing) the Vita much faster than Sony could have anticipated.