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#261
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Necro in wizards of the east. Shaman starts out in the plains temple |
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#262
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Finally decided to grab this after reading the whole thread. First impression is: Whoa.. it really IS that good! Should have been an insta-buy! A truly unique take on classical RPG. You are both the dungeon master and players.
I've been considering whether the game is any good mainly because of the screenshots which shows 'dated' graphics. I'm not one to judge a game mainly by its graphical presentation, but it is one of the indicator to see the production value. Thankfully all praises within the numerous reviews regarding the gameplay made me go for it. This is one of the rare gems which prove that Graphic is not everything and gameplay is the most important. The low price made it a steal! ![]() This game brings back the wonderful feeling when playing Game Dev Story for the first time. Can't.. put.. this.. down.. ![]() IMO, from what I experienced, for each point your standard spell damage is increased by 1? My level 1 fire spell gets more powerful (for example from 7 dmg to 8 dmg) after increasing that skill.. I may be wrong though since every skill point is got after leveled up (the damage increase may also because of lvl up). Last edited by Savahni; 11-05-2012 at 02:27 AM.. |
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#263
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IMO it's often (but not always) better than upgrading the spells themselves, because the MP cost doesn't increase, your MP max does, and it gives a small power boost to all the spells, not just one. |
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#264
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Edit: didn't see ktern's reply. Hope he is right though!To all others who are still on the fence: This is a great game with huge replayability NOT COUNTING future campaigns. IAP is non-intrusive and not at all necessary, only if you want the luxury of convenience.
Last edited by limmyfox; 11-05-2012 at 02:48 AM.. |
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#265
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That skill just adds mp. However, as the dev said earlier in the thread magic damage is based on mo. 1 spell damage per every "few" mp. So if 4 is a few, then it raises it by 1.
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#266
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Based upon my observations of the skill when I first got it, it was raising magic by the same amount as it was raising mp, and I was getting an extra damage to spells for every 4 magic (and thus each rank of it gave me 1 spell power more on spells. Though I'm not sure on the actual scaling with fireball, since its damage is both up front and over time).
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#267
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#268
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Im having a bug in the game, sometimes when I win a fight the game freezes, the music keep playing and I have to leave and finish the application, when I restart it the game this last fight I won isnt saved. Happened with me about 3-4 times. Anyone has experienced this before?
Except from that, Im loving this game, but I think the IAP is not that optional, have to spend a lot for travels and upgrades(wich sometimes fail at the blacksmith and you have to spend money again, hate when this happens), the money you get in fights isnt that much, so you need some grinding to keep going. Not a dealbreaker for me, this is a very fun game. Congratulations for the succes of this game to the developers (Parabéns, muito sucesso, continuem fazendo bons jogos!) |
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#269
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I only used the blacksmith quite late into the game when he was 50% success rate, and never failed any upgrade. I think it's better this way, you have way more gold later and can deal with the loss.
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#270
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