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  #11  
Old 11-26-2012, 10:01 AM
KeKhan KeKhan is offline
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iPod Touch (4th Gen), iOS 5.x
 
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Anyone know what the various "moods" of the totem are? Apparently there is certain bonuses you can get by doing things for certain moods of totem, but i cant figure it out.
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  #12  
Old 11-26-2012, 11:49 AM
C.Hannum C.Hannum is offline
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Quote:
Originally Posted by KeKhan View Post
Anyone know what the various "moods" of the totem are? Apparently there is certain bonuses you can get by doing things for certain moods of totem, but i cant figure it out.
The graven is either happy, sad, or outright mad. You don't get bonuses per se for keeping him happy, but you sure do suffer a gathering rate penalty for making him mad. So long as your villagers are kept fed (either because food gathering is positive or you have so much stock piled that even with the current deficit it's some significant length of time - think it's anything more than 24 hours worth of food but I've never tested it to work out the exact stockpile you need - before your villagers will go hungry) he will be happy. Once you reach a point your stockpiles of food are low and gathering is in the negative, he goes sad (still no penalty). Then, if you actually let your villagers go hungry, he goes old testament and starts spitting fireballs around the village that cause workers to go slower than normal.
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  #13  
Old 12-07-2012, 10:10 PM
C.Hannum C.Hannum is offline
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There have been two big updates since I last posted that have improved the casual friendliness quotient, given the hardcore more to strive for, as well as brought the winter holidays to the volcanoe.

- A big change is there is now an option to resurrect the dead Meegos for free but with a 50% stat reduction. You still can't set the game down for more than a few of days without penalty, but this is a friendlier option for dealing with a Meego wipe out than the binary choice before of either starting your gene pool over with brand new Meegos or paying 8 skulls a resurrect (that option is still there, but you get the Meego back with full stats).

- Leaderboards are now more comprehensive, tracking all four quantitative aspects to the game (total mojo, average villager strength, intelligence, and charisma). Meego herd management is now going to be even more complicated if you're chasing the leader boards (/raises hand)

- Game name has been changed from Meego Village to The Meego (currently, The Meego: Holiday Edition) to emphasize the game's focus

- Holiday theming and music with more stuff being rolled out server side (at least that's the implication of dev statements on their forums) over the next few days.
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