App description: Hilarious and easy to learn two player game on a single screen!

Five star reviews:
"By far the best iOS one screen multiplayer I've played."
"Haven't had this fun two-player action since Joust in the arcades."
"My wife and I wrestle jump all over the place."
"Holy cow we had a blast playing this on our iPad!"

The rules of the game are simple: to score, smash your opponent's head to the ground! You control your wrestler by pushing just one button!

Wrestle Jump features:

TWO PLAYERS on a single device
Easy to learn ONE BUTTON CONTROLS
Super fun PARTY GAME for all ages
Simple but ADDICTIVE gameplay
Lots of CRAZY LEVELS including slippery ice levels
ENDLESS MODE for those who just can't get enough
WIND feature for more variety
Record, watch and share REPLAYS (iPhone 4S and later)
FAST MODE for professionals
Challenging SINGLE PLAYER MODE
New game mode: HIT POINTS
No In-App Purchases

Watch IGN play Wrestle Jump!
http://www.ign.com/videos/2013/05/13/ign-plays-wrestle-jump

metalcasket's comments:
11-06-2012, 11:19 PM
#2
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,686
Well this is.......interesting.

MADE THE FRONT PAGE ON TA!
Quote:
Originally Posted by melvin2898 View Post
True Words Spoken By The Great Crex.

11-06-2012, 11:28 PM
#3
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,535
Quote:
Originally Posted by crex View Post
Well this is.......interesting.
Think of it as a re-imagining of Flight of the Sumo Hoppers. Pretty cool if you ask me.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
11-06-2012, 11:47 PM
#4
Game is awesome, I love it. I would just suggest you look adding content, more wrestlers would be awesome and maybe a deep one player mode as well.
11-07-2012, 12:49 AM
#5
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,535
While incredibly simple and "shallow" on the outside, there's an incredibly solid gameplay mechanic that provides a much deeper experience than you'd think. Trying to figure out the physics while working with the environment (slopes, corners, etc) in each of the levels (randomized arenas, if you will) is just plain fun and the whole game is quite obviously put together with a lot of love. If you're looking for a game to sink hours and hours into, look elsewhere, but what you have here is an incredibly solid, simple, 1 minute-lasting $1 multiplayer game with no "32 flavors of bullshit" (as Gabrien says) that works perfectly fine as it is, but if the developer is willing to expand...this could really go places. I'm thinking a very basic one on one multiplayer mode over Game Center with a Win-Loss record is all this needs right now.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
11-07-2012, 02:10 AM
#6
Quote:
Originally Posted by metalcasket View Post
While incredibly simple and "shallow" on the outside, there's an incredibly solid gameplay mechanic that provides a much deeper experience than you'd think. Trying to figure out the physics while working with the environment (slopes, corners, etc) in each of the levels (randomized arenas, if you will) is just plain fun and the whole game is quite obviously put together with a lot of love. If you're looking for a game to sink hours and hours into, look elsewhere, but what you have here is an incredibly solid, simple, 1 minute-lasting $1 multiplayer game with no "32 flavors of bullshit" (as Gabrien says) that works perfectly fine as it is, but if the developer is willing to expand...this could really go places. I'm thinking a very basic one on one multiplayer mode over Game Center with a Win-Loss record is all this needs right now.
I must concur with all of the above. I'll also add that the game is a lot more fun to play than to watch, and probably only really shines in multiplayer.

Won't let you download on devices "without gyroscope," oddly, and crashes on the iTouch 4. (But what doesn't?)

Also, the guy you quoted up there, really knows his stuff.
11-07-2012, 02:16 AM
#7
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,535
Quote:
Originally Posted by Gabrien View Post
...the guy you quoted up there, really knows his stuff.
He also fights like a cow. :3

No, but really...there's something about this game. I've played maybe 100 rounds in the last couple of hours, and can't seem to put it down even though there's absolutely no sense of progress or anything. After maybe the 10th time playing, I was like "Alright, how big is this? Time to delete it. I've seen and done everything." But...I...just...can't. Everything about the game is just stupidly perfect, you just seem to forget that there's not much to it and play over and over and over and over again.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
11-07-2012, 02:20 AM
#8
Quote:
Originally Posted by metalcasket View Post
He also fights like a cow. :3

No, but really...there's something about this game. I've played maybe 100 rounds in the last couple of hours, and can't seem to put it down even though there's absolutely no sense of progress or anything. After maybe the 10th time playing, I was like "Alright, how big is this? Time to delete it. I've seen and done everything." But...I...just...can't. Everything about the game is just stupidly perfect, you just seem to forget that there's not much to it and play over and over and over and over again.
Yeah, it's because they got the physics just right, and with minimal input there are still almost infinite possibilities. No two games are the same, etc.
11-07-2012, 02:26 AM
#9
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,535
Quote:
Originally Posted by Gabrien View Post
Yeah, it's because they got the physics just right, and with minimal input there are still almost infinite possibilities. No two games are the same, etc.
Yep, that's exactly how I would've put it: Just right. Really, really satisfying.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
11-07-2012, 02:35 AM
#10
Quote:
Originally Posted by metalcasket View Post
Think of it as a re-imagining of Flight of the Sumo Hoppers. Pretty cool if you ask me.
Wow, never imagined my old Sumo Hoppers footage on Youtube would actually be of any use.
It is actually one of my favorite games ever, though a bit difficult to get up running these days (DOSBox would probably work if you're into that) - you should all give it a try; this is how a true versus fighting game should look like. Brilliant physics and freedom of control (well, leg-control that is). If you play Wrestle Jump, imagine having possibility to have full control (stretching, angle, etc.) over your legs instead of just "kick or not" (what do you call it?) as is the case there. Each player uses 8 keys on the keyboard, which makes two player games a beautifully cramped experience.

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