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Just to get a sense: how many folks out there are interested in recording gameplay in their apps?
A few friends and I are working on a free SDK for for cocos2d and Unity that allows you to capture video and audio from mobile games with very minimal impact on performance (FPS). After completing a level, users can watch a replay and share it to Facebook, Twitter, YouTube, and via email. Here is an example video: http://kamcord.com/v/aWEnTEQftxI/ Here is a blog post on the cocos2d site with more info: http://www.cocos2d-iphone.org/archives/1942 Would love to hear your feedback. And if you're interested, you can sign up here: http://kamcord.com/signup/ |
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