Support our Sponsors:

Go Back   Touch Arcade > Developer Discussion > Public Game Developers Forum

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-09-2012, 11:12 AM
Adams Immersive Adams Immersive is offline
Senior Member
Join Date: Dec 2008
Location: Ohio
Posts: 1,387
Default Asynchronous simultaneous turn-based play in Game Center?

Does Game Centerís asynchronous turn-based multiplayer support allow both players to submit turns simultaneously instead of alternately? In other words, Game Center would advance the game and send the notification only after both players have transmitted their turn. Then, EITHER player would be allowed to submit the next turn immediatelyóneither has to wait for the other.

Kil-A-Ton is an example of simultaneous turn-based play (but itís not Game Center).

Thanks in advance! I have some simultaneous game ideas that wouldnít be practical (for a team of me!) without Game Center on the back end.
Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012,, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright ©2008 - 2011, Privacy Policy / DMCA Copyright Agent