Support our Sponsors:

Go Back   Touch Arcade > Developer Discussion > Public Game Developers Forum

Reply
 
Thread Tools Display Modes
  #1  
Old 11-11-2012, 01:58 PM
eiVix eiVix is offline
Junior Member
iPad, iOS 4.x
 
Join Date: May 2012
Location: São Paulo, Brazil
Posts: 29
Default Turned based battles and platformer games

Hello everyone,

I was wondering your thoughts on a platformer game, but when you hit an enemy...you are taken into a turned based battle system like classic RPGs.

Thanks in advance =)
Reply With Quote
  #2  
Old 11-12-2012, 01:54 PM
Juan_Arteaga Juan_Arteaga is offline
Junior Member
iPad, iOS 5.x
 
Join Date: Jul 2012
Posts: 13
Default

Quote:
Originally Posted by eiVix View Post
Hello everyone,

I was wondering your thoughts on a platformer game, but when you hit an enemy...you are taken into a turned based battle system like classic RPGs.

Thanks in advance =)
Sounds a lot like Valkyrie Profile for the Playstation. There is actually a game like this already in the appstore called Steam Pirates.

I didn't like Steam Pirates much, but Valkyrie Profile is one of my favorite games ever.
Reply With Quote
  #3  
Old 11-12-2012, 02:02 PM
EPX EPX is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: Oct 2012
Location: Canada
Posts: 251
Default

Quote:
Originally Posted by eiVix View Post
Hello everyone,

I was wondering your thoughts on a platformer game, but when you hit an enemy...you are taken into a turned based battle system like classic RPGs.

Thanks in advance =)
it sounds interesting, now what kind of view would it be ? over head like the zelda (NES) games?

Turn based battle systems are turn, i mixed survival horror with point and click adventure games plus have boss battles.

Its a different mix of all three, but it works quite well.

The game is called Night Whisper Lane, its out on the App store.

check out the Free version

https://itunes.apple.com/us/app/night-whisper-lane-free/id571175527?mt=8&uo=4
Reply With Quote
  #4  
Old 11-13-2012, 05:45 AM
eiVix eiVix is offline
Junior Member
iPad, iOS 4.x
 
Join Date: May 2012
Location: São Paulo, Brazil
Posts: 29
Default

It would be a normal platformer, sideview...with the difference where when you touched an enemy, you'd be taken to a turn based battle. Your game sounds interesting, I will download it.
Reply With Quote
  #5  
Old 11-13-2012, 10:13 AM
EPX EPX is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: Oct 2012
Location: Canada
Posts: 251
Default

Quote:
Originally Posted by eiVix View Post
It would be a normal platformer, sideview...with the difference where when you touched an enemy, you'd be taken to a turn based battle. Your game sounds interesting, I will download it.
That sounds interesting, do you plan on adding rpg elements to the game?? Do just keep it like a platformer with turn based battles.

I have been a huge fan of turn based battles and think that they can work in most genres.

Let me know what you think of Night Whisper Lane.
Reply With Quote
  #6  
Old 11-13-2012, 03:46 PM
CSE_Dave CSE_Dave is offline
Junior Member
iPad 2, iOS 5.x
 
Join Date: Nov 2012
Posts: 17
Default

Quote:
Originally Posted by eiVix View Post
Hello everyone,

I was wondering your thoughts on a platformer game, but when you hit an enemy...you are taken into a turned based battle system like classic RPGs.

Thanks in advance =)
The use of 'turn based battle system' is a bit to broad to really say much about it.

You could be talking Final Fantasy style fights here, or something like Fire Emblem and Disgaea (...a lot of which have heavy RPG elements and could be classic RPGs in their own respect), or even go totally on a limb and turn it into Street Fighter Turn Based Fighter! Even if we are just talking Final Fantasy you have your guys lined up against their guys, there are a lot of nuances and things that can change this up, sort of like Xenosaga's use of forward/back positions, that add depth/complication and can change how enjoyable the experience is.

That being said the basic idea isn't a bad one, it would be a fairly common trope used in many games, having separate open world from combat mode experiences.
Reply With Quote
  #7  
Old 11-13-2012, 03:56 PM
EPX EPX is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: Oct 2012
Location: Canada
Posts: 251
Default

Quote:
Originally Posted by CSE_Dave View Post
The use of 'turn based battle system' is a bit to broad to really say much about it.

You could be talking Final Fantasy style fights here, or something like Fire Emblem and Disgaea (...a lot of which have heavy RPG elements and could be classic RPGs in their own respect), or even go totally on a limb and turn it into Street Fighter Turn Based Fighter! Even if we are just talking Final Fantasy you have your guys lined up against their guys, there are a lot of nuances and things that can change this up, sort of like Xenosaga's use of forward/back positions, that add depth/complication and can change how enjoyable the experience is.

That being said the basic idea isn't a bad one, it would be a fairly common trope used in many games, having separate open world from combat mode experiences.
Dave,

You are right, there are many different types of turn based battles systems. Each has it own pro's and con's.

A street fighter type game with turn based battles would be a great idea.

In our first game Night Whisper Lane, we used something similar to the classic final fantasy TBS. see attachment
Attached Images
File Type: jpg IMG_0331.jpg (240.0 KB, 2 views)

Last edited by EPX; 11-13-2012 at 04:04 PM..
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright ©2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent