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#281
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I'd like to join the forums for discussion. Count me in.
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#282
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Hello everybody, I'm french so I apologize for my english.
I really love this game, I find it amazing with a magic atmosphere but I have been stuck on dreadthought system with 49 starpieces for days, can't find the goog timing to throw the stone and catch the 50th starpiece into the beam. Can anyone help? Thanks a lot |
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#283
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Quote:
•••Spoiler: Pick up a rock. Wait until the turret is pointing to the left. Walk directly under the turret. Start your 'throw'. Release when the turret is facing directly down. Watch your rock get teleported away. Run left and jump into the beam. It's possibly the hardest puzzle in the game, so I'm not surprised you're a little stuck! - Dene (Fluttermind) |
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#284
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Oh, and the iPhone version is looking quite good. I'm having some issues with the low speed of the machine on a couple of levels, but everything is working pretty well apart from this.
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#285
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Aaaaand off to Apple goes Incoboto Mini. 8-|
I thought it would never happen! Project 'Bemuse' is also about to commence, so there's lots of exciting things happening. If you want to come and say 'hello', the new forum on the Fluttermind site is a good place to do so. I'll be there *very* regularly, and look forward to talking to you folks. |
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#286
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Awesome game! Dene you're inspirational mate, great game.
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#288
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Congrats! I can't wait to play! Optimized for iphone 5?
Price? |
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#289
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Optimised for iPhone 5, and priced at $1.99. No in-app purchases, freemium stuff or other complications.
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#290
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Quote:
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