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#3631
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Graphics seem great, to me but I had low expectations. The AI seems fine considering the missions have no checkpoints because they are similar in length to spec ops missions from mw2&3. And yes the missons are short but on veteren difficulty they can be quite challenging. Hostiles mode is a ton of fun and multiplayer is 10x better then resistance. I have to say, nihilistic did a great job on this and I also here of the possibility of a zombie mode being added later on as dlc if the game does well enough.
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#3632
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So for the multiplayer, I played about 2 hours now.
It has gun lvl, which let you unlock attachment, and as you rank up, you unlock new type of grenade or kill streak or guns. Maps like nuke house (half size of nuke town) isn't really my fav. But maps like intel (wdw? One of the snow map from black ops 1) and range (fire range) are my fav right now. Kill confirm is a lot of fun, game runs on around smooth framerates. It's way better than laggy online like resistance burning skies. I can also drop shot people, throwing grenade is easier than what it was like in BS, and also knifing is in perfect spot even tho it's kinda hard lol. 4 vs 4 actually really works well. But sometimes people rage quit (noobs) and its really hard to find people to kill sometimes. When you go in the lobby, it has the same music as black ops on consoles, so as beinging of the match and end of the match sound. Gun sounds are pretty good. Perks doesn't seem over powered or anything. And one more thing, it seems like this game has UNLIMITED SPRINT. I just noticed that. You can also have a clam tag, and you have shit loads of challenge to do. There is challenge for the perks, which is simply getting kills with perks you have. And things kinda confuse me is that for the perk challenge it says *lightweight pro 1* etc so I don't know if there is a pro perk in this game but we will see |
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#3633
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I'm skipping COD even if it is a bit better than I expected I just refuse to buy a game at that price with such a small campaign and from what I've read there are only 6 tiny multiplayer maps.
Seriously if they are going to charge console game prices I want the same number of levels and content and really 8 players online is terrible anyway you look at it as an example I can remember playing the Socom fireteam bravo 3 online and it had 16 players at once that's on a PSP. Still no real reviews anywhere today from what I can find. |
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#3634
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One more question: To anyone that has downloaded COD from PSN, do you get a code to download the PSP game Roads to Victory like you get from a regular store bought version of the game?
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#3635
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If you buy it from PSN, you don't get RtV. There isn't even a discount. You can only get RtV if you buy the North American retail copy of the game.
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#3636
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Found a review:
Pocket Gamer Black Ops Declassified Review Looks like most people who bought the game are liking it, though. Edit: Another one Last edited by LucianOrb; 11-13-2012 at 07:09 PM.. |
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#3637
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Quote:
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#3638
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Quote:
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#3639
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Quote:
. In more positive news, I've actually been really enjoying NFS:MW. In many ways, this is the kind of title that I bought the Vita for: a true big budget game that feels at home on the platform. My only complaint is about the visuals: the developers sacrificed clarity for the sake of a "realistic" look, which makes many of the environments more frustrating to navigate than necessary (compared to, say, the first PSP Burnout). But, as deserted as it is, the open world is a ton of fun to tool around in, and the races have a kart-quality to them that I enjoy (though serious racing fans will hate). All in all a good purchase. |
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#3640
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Squarezero, how many collectibles have you gotten in NFS MW? I have 151 billboards, 62 cameras, 85 jackspots (i think the rest are all or mostly from the most wanted cars - I got #9, and I instantly went up from 82 to 85 jackspots), I think I need five more security gates too).
The person who says all the cars are basically the same has not tried them all. Some are seriously faster than others, some have awesome handling and some go out of control way too easy, some are much heavier and can just plow through others cars and roadblocks and some crash on the slightest nudge (it seems). A good start is to get nitrous for all the cars from the beginner races, then all the cars are much more raceworthy! That Marussio one is soooo awesome for speeding and getting some harder to achieve billboards (plus it jumps easily -even without nitrous - out of the drain culvert onto the nearby roof where two billboards are lined up). |
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