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  #101  
Old 10-12-2012, 12:29 PM
rumpus rumpus is offline
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Join Date: Jul 2012
Location: San Francisco, California
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Wow, this game looks great! Very true to the Pokemon-type model, and killer graphics too. When is the release? We know working with the App Store can be hard, so good luck with all that!
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  #102  
Old 10-16-2012, 01:29 PM
AIvin AIvin is offline
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just found out about this. love te art style so I can't wait for this to happen!
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  #103  
Old 10-18-2012, 03:24 PM
sandboxx sandboxx is offline
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any updates on the game?
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  #104  
Old 10-24-2012, 03:21 PM
Steven Steven is offline
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Join Date: Mar 2009
Posts: 60
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Is this game still coming, there hasn't been any updates in while?
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  #105  
Old 11-15-2012, 02:10 PM
Unseen Unseen is offline
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Join Date: Oct 2012
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Yes, the game is still in development. You do not need to fear cancellation. Please look forward to more information! (I can't tell you when exactly you will get more info, though.)

If you happen to have a deviantART acount, you can support us by joining our small group: http://monimals.deviantart.com/
One more member and we have 55 watchers. That is 50% of 110, and there are 110 Monimals! We can probably reveal one or two new Monimals to celebrate it!

- Member of the team
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  #106  
Old 11-26-2012, 03:03 PM
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Unseen Studios Unseen Studios is offline
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Join Date: Mar 2011
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The game is still coming, we are taking our time with it to make sure we can give everyone the best possible experience right out of the gate though.

Some updates:

We have over 50 unique tamers in the game that you will battle at various stages. We will be releasing a tamer teaser image very soon.

The focus for now as far as programming is concerned is to get the AI feeling good, I was always put off at how unchallenging these games seem to be for around 95% of the battles where as you could beat them with your eyes closed and blindly pressing buttons.
We want to try and evolve that process and make battles a living, breathing thing.
Enemy tamers will have moods and emotions, these will then have an impact on how they react in battle and can change dynamically during battles.
For Example:
An enemy tamer may start off the battle with a carefree attitude but after you kill two of his Monimals he may turn aggressive and use bigger/harder hitting moves but at the cost of leaving himself vulnerable to counter attack.
Or that same carefree trainer could become caring and be extra protective of his/her remaining Monimals and focus on healing moves/potions/reviving.

We are looking to do more than just roll a random number generator to determine the battles.

We have also released a new Monimals Teaser:

(Click the image for the full size image)

Let us know if you have a new favourite.
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  #107  
Old 11-26-2012, 03:13 PM
Vallkyr Vallkyr is offline
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Join Date: Jul 2012
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Is there an eta on this game? Feels like its been in development for awhile so I was wondering if you knew how much longer.
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  #108  
Old 11-26-2012, 03:18 PM
scottyd2k9 scottyd2k9 is offline
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iPhone 4S, iOS 6.x
 
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Location: st helens (UK)
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i like towertle an pago best..

looks amazing this !
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  #109  
Old 11-26-2012, 03:36 PM
sandboxx sandboxx is offline
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Thank you for the update!! I am very much loooking forward for this game. Do you have a date in which you think the game will be ready by?
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  #110  
Old 11-26-2012, 05:21 PM
Jxsgamer Jxsgamer is offline
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Location: USA
Posts: 636
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Yeah, thanks for the update. Really looking forward to this!
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