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  #251  
Old 11-18-2012, 09:39 PM
pka4916 pka4916 is offline
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I played the PC version of BG1,BG2,IWD1 and 2 on my Ipad3
and they are not blurry at all... so I am asuming that this version will be crisp as well
Got my account already filled with $$$..awaiting for the 28th
  #252  
Old 11-18-2012, 11:14 PM
Appletini Appletini is offline
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Just a bit more on the subject of graphical enhancements for those with Retina concerns - this is from the FAQ:

What are some improvements we will see with Baldur's Gate: Enhanced Edition?

1) Improved user interface. The old Baldur's Gate interface was created around 640x480 resolution. We are going in and re-writing the UI system to work for multiple larger resolutions and we are using the iPad 3 (at 2048x1536) as one of our target resolutions.

2) Convert the graphics completely over to OpenGL. By using the hardware present in all devices, we can run BG at higher resolutions and run it faster and smoother that it ever could before.

3) The addition of the ability to zoom in and out dynamically during gameplay.


From the feature announcement thread:

VISUAL ENHANCEMENTS

Native support for high resolutions.

BG:EE natively supports high resolutions in 4:3, 16:9 and 16:10 format up to 2880x1800. All original art assets, including sprites and background art, will be upscaled in real time to adapt to the chosen screen resolution without incurring visual artifacts (e.g. shrinking, stretching, etc.). Cutmull-Rom Bicubic filtering will be used to ensure that all supported resolutions display sharp graphics.
  #253  
Old 11-19-2012, 10:53 AM
Quantus Quantus is offline
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Let's hope the text isn't too small for the Mini.
  #254  
Old 11-20-2012, 01:20 AM
pka4916 pka4916 is offline
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yay.... 8 more days....

Game must in review now.....
  #255  
Old 11-20-2012, 12:21 PM
Talaen Talaen is offline
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Quote:
Originally Posted by pka4916 View Post
yay.... 8 more days....

Game must in review now.....
I wouldn't assume it is in review, but I sure hope it is!
  #256  
Old 11-20-2012, 01:40 PM
CoreyB CoreyB is offline
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I think they would off said something if they sent the game for review. I really hope I'm wrong but I don't think this d game is going to make the release date.
  #257  
Old 11-20-2012, 01:52 PM
Bytebrain Bytebrain is offline
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Quote:
Originally Posted by CoreyB View Post
I think they would off said something if they sent the game for review. I really hope I'm wrong but I don't think this d game is going to make the release date.
There's been quite a few interviews lately with Trent Oster and others from Overhaul and Beamdog, and the game is released Nov 28 for sure, at least on pc.

On Mac and iOS, it's up to Apple as always, the game have to go through the approval process.
  #258  
Old 11-20-2012, 03:06 PM
Dreamshadow Dreamshadow is offline
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Quote:
Originally Posted by Bytebrain View Post
There's been quite a few interviews lately with Trent Oster and others from Overhaul and Beamdog, and the game is released Nov 28 for sure, at least on pc.

On Mac and iOS, it's up to Apple as always, the game have to go through the approval process.
Right now, I'm assuming the game will go to Apple for review on the 28th. It's a shame, but that's keeping me sane for now.
  #259  
Old 11-20-2012, 04:52 PM
CoreyB CoreyB is offline
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I'm talking about for ios. I'm sure they will release it for pc then, but unless the game was submitted last week, it's not going to make the 28 th. Now if that's is going to be the date it's submitted to Apple it's going to b ed close if it makes it through before the end of the year.

Again, I really hope I'm wrong as this is one of my most anticipated games I'm just prepared to be disappointed on the 28th.
  #260  
Old 11-20-2012, 05:26 PM
pka4916 pka4916 is offline
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Why is everyone so negative.... let's keep it positive..
There is no news on the site that it has been delayed.. Last time they fast with announcing the delay for 2-3 more months... so there is hope, since there has no such message....
Soooo.....

Almost 7 days left

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