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  • Publisher: Playsoft
  • Genre: Adventure
  • Device: Universal
  • Size: 313.6 MB
  • Version: 1.8.0
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: WARNING : Blade Lords is compatible ONLY with iPhone 4, iPhone 4S, iPhone 5, iPhone 5C, iPhone 5S, iPad 2, iPad mini, iPad 3 and iPad 4 and iPod Touch 5th generation (not compatible with iPhone 3GS and lower, iPad 1 and iPodTouch 4th generation and lower).

Discover Blade Lords, the most STUNNING and visually AMAZING fighting game ever created, and get the most intense, the most fluid and the most immersive game experience youll ever had with this 100% mobile-exclusive game !

Grab your sword NOW and become the ultimate Blade Lord!


*******

Gorgeous Pocketgamer.co.uk
Absolutely Stunning Gameteep.net
"A great substitute to Street Fighter X Tekken mobile!" - dotmmo.com

*******


GOOD OR EVIL
Start with Sakuraba, the fierce and brave swordsman, and unlock new characters along your quest: Hitodama, the bloodthirsty demon ; Kateryn, the warrior lady; or Kyogen, the Ninja assassin !

OLD SCHOOL FIGHT
Entirely thought for the iPad and the iPhone, Blade Lords is a 3D game with a 2D combat view that will make you live through the pleasure of fighting games with controls tailored for mobile devices.

MORE GAME MODES FOR MORE FUN AND FIGHTS
Play the Story mode, the Arena Mode or the Daily Chaos Portal mode as you wish.
With the Arena Mode, play unlimited with your Story character in a series of fights to acquire new game skills.
Each day, play 2 bonus fights with fully random fighters (even those locked!) and get extra rewards with the Daily Chaos Portal.

STUNNING VISUALS AND ENVIRONMENTS THANKS TO THE UNREAL ENGINE TECHNOLOGY
In between Western middle-age and Japanese universes, ranging from the snowy battlefield to the very Asian below-the-cherry-tree stage, you will fight in amazingly beautiful and never-seen before settings thanks to the Unreal Engine 3 technology!

CUSTOMISATION
Each character has its own fighting skills as well as unique equipment and attributes. Youll be able to customize your character the way YOU want with the in-game store: costumes, weapons, potions, accessories, etc. that will make your character even more powerful!
Following an RPG-like progression, the XP point attribution system allows you to shape your characters in details as you wish: more defense, more attack, extra powers! Its all up to you!

SIMPLE AND INTUITIVE
If youre a casual player, youll LOVE Blade Lords for its simple and intuitive controls that will allow you to perform each type of combos, but if youre a fan of the genre, youll be as much attracted with the game for its different modes, characters, and unique combos system! A challenge you think you can handle?

STAY TUNED
Updates featuring new characters and new modes - such as the much awaited Infinite Tower mode allowing you to challenge the community and to become the best of the Blade Lords are coming soon! Stay tuned and like our Facebook page to find out more: https://www.facebook.com/BladeLords or visit our website for regular updates : www.bladelords.com




Follow us on Facebook https://www.facebook.com/PlaysoftGames and Twitter https://twitter.com/Playsoft_Games
www.playsoftgames.com
11-19-2012, 02:26 PM
#2
Game Impressions


11-19-2012, 03:40 PM
#3
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,365
Send a message via MSN to syntheticvoid
Doesn't look half bad! Should this be available @ 11?
11-19-2012, 03:52 PM
#4
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
^ Agreed
11-19-2012, 04:13 PM
#5
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,717
Wow bad timing. This uses OpenFeint.

Graphics are great, although strangely not anti-aliased on the iPad 3, even though it uses the Unreal engine.
Gameplay is pretty decent, although a bit simplified compared to most popular fighting games.
Multiplayer is currently unavailable and marked "Coming Soon".
There are only 4 characters, 3 of which need to be unlocked with in-game currency.
Characters gain experience and can have points attributed to various stats as they level-up.
The shop includes weapons and armor to increase your various stats. Most of these seem to use the in-game currency.
The shop also has one-time use items for fairly significant stat increases, creating a real "pay-to-win" atmosphere.
Premium currency is awarded from some quests in small amounts, but I don't know how far into the game that will last.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
11-19-2012, 04:37 PM
#6
Will you be adding Icade support? Your game would be othe only one. Looks good.
11-19-2012, 05:17 PM
#7
Joined: Sep 2011
Posts: 626
Why only Canada and Singapore? Such a strange combination of countries.
11-19-2012, 05:22 PM
#8
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,717
Quote:
Originally Posted by TicTac View Post
Why only Canada and Singapore? Such a strange combination of countries.
Not strange at all. A lot of developers use those countries for testing purposes, even EA and Squeenix. They work well as smaller subsets to their largest customers. For example, Canadian culture and language is nearly identical to the US, but only has around 1/10th the population.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
11-19-2012, 09:28 PM
#9
Joined: Dec 2011
Posts: 3,035
Quote:
Originally Posted by strivemind View Post
Not strange at all. A lot of developers use those countries for testing purposes, even EA and Squeenix. They work well as smaller subsets to their largest customers. For example, Canadian culture and language is nearly identical to the US, but only has around 1/10th the population.
Canada has its own uniqueness.....
We have way more beavers than the US
And we have the CN Tower....
Ya we have beavers and towers... And we have throat singing way up north!
See the difference
PS: calling us smaller subsets doesn't help our self esteem up here!!!!!

Last edited by Capricornman; 11-19-2012 at 09:32 PM.
11-19-2012, 09:51 PM
#10
Joined: Sep 2011
Posts: 626
Quote:
Originally Posted by strivemind View Post
Not strange at all. A lot of developers use those countries for testing purposes, even EA and Squeenix. They work well as smaller subsets to their largest customers. For example, Canadian culture and language is nearly identical to the US, but only has around 1/10th the population.
Are there other games like these, used for testing purposes?

I played a bit of this game, like it a lot for the novelty of being able to use a sword which is pretty unconventional in a fighting game. Graphics is pretty good, I like how colourful and pretty everything looks and there're zero frame rate issues on the iPad 2. The commands are simple enough to use, most of them are just direction+1 button. My big gripe with usual fighting games is the combos are so complex and hard to use.

Oh and I laugh every time I hear the winning message. You win, Yaay!