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#491
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After jumping back in and really learning the controls, I must admit they're good. They work well and you can tell that they were built around the game. My only gripe is the lack of different enemies and repetitive gameplay. Aside from that its one of the best looking games I've seen on the ios and I give it a 7/10
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#492
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Developers: Seeing largely negative reviews of Bladeslinger, will you consider pulling this game from the Appstore? Go back to the drawing board, rethink the controls, be more gracious with the IAPs, for God's sake make the monsters look different, and make the combat less locked-down.
Bladeslinger deserves so much more. At this rate, the game is going to be forgotten within 2 weeks at most. And by the way, I finished the game yesterday. Never died once I restarted and got the health regenerator. Was fun (the only plus of the game), but I don't have the urge whatsoever to go and play it again on a harder difficulty, much less do that three more times!!! Fights are way too repetitive, and by the fifth chapter actually, even the fun factor started wearing thin. All around, Bladeslinger is everything that could go wrong with a game contrary with what you have to say about this (besides the mighty impressive visuals of course!). Come on, one or two people could be wrong, but do you still think the game is great anymore after so much negative feedback? Last edited by defred34; 11-26-2012 at 08:24 PM.. |
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#493
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Noooooo!!!!!! Don't say that!!!!!!! If anyone pulls this game from the AppStore I will be really mad. I think this game is close to infinity blade maybe even better. I agree Bladeslinger deserves more positive reviews! Last edited by Mhunt190; 11-27-2012 at 05:26 AM.. |
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#494
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Easy fix is to lower IAP game currency costs or up fight earnings, perhaps even just restore health between fights. Combat itself is fine, I prefer it to any other system I've seen on iOS personally. There's no need to take it off the store or demand new content, fix or offer alternatives to existing systems sure, but for its price you more than get your money's worth.
I do wish something could be done about Second Wind and Regeneration, but its a bit late for that now seeing as some people probably already paid for it. |
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#495
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I have an idea for dev. Why not include the content originally planned for EP2 as a free update to EP1? This will win you a lot of good wills among gamers (and really make EP1 a worthy release), and then go back to drawing board and think about a new sequel. I'm ok with the new control style, and don't need IAP anyway, but the lack of variation and content is my biggest complaint. Basically we're talking about the regular or armored zombie, the reaper, barman, and the sheriff. That's it.
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#496
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Beautiful looking game and exciting combat! I love that it has free roaming environments too.
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#497
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I'm stuck at Chapter 2, General Blacksmith. Where to go next after defeating the boss inside? Went back all the way to the start of chapter 2 but still can't find a way to progress.
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#498
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Quote:
Brett @kerosenegames kerosenegames.com |
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#499
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Quote:
Brett @kerosenegames kerosenegames.com |
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#500
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Quote:
If you'd like to support us in this effort, one of the most helpful things you can do is to rate and review the game in the App Store. We *ARE* just a small team of good-hearted developers trying to make ambitious games that break new ground and appeal to traditional core gamers. We think that's you guys (right?), so your feedback is really important to us. Keep it coming and thanks so much for all the well wishes & comments here and via PM. You guys are great ![]() Brett @kerosenegames kerosenegames.com |
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