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  #91  
Old 03-29-2012, 08:34 PM
CzarCastic CzarCastic is offline
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For you new Titan players, I found the following link really helpful for learning the basic strategies. Someone posted it in this thread back when the game was first released. I've had it in my Instapaper ever since. With the sale, I thought it was worth a repost.

https://docs.google.com/document/d/1...0g/mobilebasic
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  #92  
Old 03-30-2012, 01:26 AM
AlteaineDranix AlteaineDranix is offline
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I am so happy with this new update. It fixed whatever minor gripes I had with the UI and the instruction manual. I still haven't really delved into exploiting terrain effects, but I do have the other game mechanics straightened out.

For those wondering, the AI still does seem to be a bit feckless with its Titans, but I've only played with the one and two-star AIs. What often happens is that around two of them are eliminated relatively early on, leaving the remaining players to battle it out.
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  #93  
Old 11-27-2012, 08:55 AM
sapphire_neo sapphire_neo is offline
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The 2.0 "Hydra" update has been submitted, which includes... online async with chat!
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  #94  
Old 11-27-2012, 09:02 AM
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LordGek LordGek is offline
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Quote:
Originally Posted by sapphire_neo View Post
The 2.0 "Hydra" update has been submitted, which includes... online async with chat!
Any mention of stat tracking!?
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  #95  
Old 11-27-2012, 09:07 AM
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ColeDaddy ColeDaddy is offline
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Quote:
Originally Posted by sapphire_neo View Post
The 2.0 "Hydra" update has been submitted, which includes... online async with chat!
Nice.
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  #96  
Old 11-27-2012, 09:10 AM
sapphire_neo sapphire_neo is offline
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Quote:
Originally Posted by LordGek View Post
Any mention of stat tracking!?
Yes! Sorta... they have local ELO.
Quote:
From the version release notes:

Online play:
Titan HD now supports online multiplayer matches
Online games can be played either timed or untimed
Push notifications alert players to invites and move events
Online play supports both pre-game and in-game chat

General gameplay:
Players now have chess-style ratings in both local and online play
All battle rewards are now chosen in a unified Scoring interface
Players can now concede battles, and withdraw from games
Fight/Flee dialog contains additional information on legion strength and potential outcomes
Rules have been revised and expanded
Several bugs related to rules interpretation have been fixed
Fixed bug in local play where the weakest AI used the strongest AI's algorithm in some cases
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  #97  
Old 11-27-2012, 09:18 AM
strivemind strivemind is offline
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iPad (3rd Gen), iOS 6.x
 
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Wow, huge update. Now I'm going to have to get serious and tackle learning this beast of a game lol.
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  #98  
Old 11-27-2012, 09:27 AM
scarypharaoh scarypharaoh is offline
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iPhone 4, OS 4.x
 
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Quote:
Originally Posted by strivemind View Post
Wow, huge update. Now I'm going to have to get serious and tackle learning this beast of a game lol.
LOL! This was my exact response too! I bet we are not alone too
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  #99  
Old 11-27-2012, 09:58 AM
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LordGek LordGek is offline
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Quote:
Originally Posted by sapphire_neo View Post
Yes! Sorta... they have local ELO.
Cool, so the AI personalities have ELO's or is that only for human players? As long as I can have ELO like stuff in games vs. AI I'm SUPER SOLD!
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  #100  
Old 11-27-2012, 09:59 AM
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LordGek LordGek is offline
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Quote:
Originally Posted by scarypharaoh View Post
LOL! This was my exact response too! I bet we are not alone too
It has always intrigued me but I've never been sure if it is really deep or needlessly complicated.
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