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Small Chronicles :: Strategy RPG Game by WhiteSponge :: DEV BLOG

11-23-2012, 05:31 PM
#51
When is a new build coming? I'm still on the 3rd level but I'm just saving money. What are the red jewels used for?
11-24-2012, 04:45 AM
#52
Joined: Aug 2010
Posts: 140
Quote:
Originally Posted by WhiteSponge View Post
Haha thanks wuzmaname! I love the community here!

Ah yes Kon would be able to unlock all skills but he won't be able to max out all skills

That's a really good idea! I might add additional skill requirements for the learning of more powerful skills for that!

I'm also guessing that you think that you can have multiple save games in Small Chronicles whereby each save game allows you to create a new build of Kon(or any other character) altogether.

Hahaha in actual fact, Small Chronicles saves the game for you. You won't be able to create new save games as there is only 1 of it ~

The reason I went with this approach for Small Chronicles is because by doing so, I can create an unlimited amount of characters that you play with each with their own individual characteristic and skills. This would be much better than say, having only 3 to 4 save games (which equals to only 3 to 4 characters)?

Of course, to allow players to test with different builds, there are also ways to reset your character skills and stat points

Do let me know how you feel about this approach of mine :P

Looking forward to hearing from u!
I can see the benefit of not defining the classes off-hand, that would give a lot more flexibility to the game.

I think as long as there is a function for characters to reset their stats and skills, it should be ok. Maybe the story could encourage the player to re-roll their characters anyway for certain missions? (i.e. in one mission Kon could be alone against a hoard of enemies where having an assassin/ rogue build would be of more benefit, or in another mission a mage/ wizard build with strong AoE to work as a support function instead of the main character)..

Just randomly sharpshooting.. not sure if your game allows for these mechanics.

11-24-2012, 06:09 PM
#53
Joined: Jan 2012
Location: Leo City
Posts: 389
Quote:
Originally Posted by bramblett05 View Post
When is a new build coming? I'm still on the 3rd level but I'm just saving money. What are the red jewels used for?
Coming soon in a few days

The red jewels/rubies are used to buy more powerful equipments (you can see them in the npc store) :P
11-24-2012, 06:17 PM
#54
Joined: Jan 2012
Location: Leo City
Posts: 389
Quote:
Originally Posted by wuzmaname View Post
I can see the benefit of not defining the classes off-hand, that would give a lot more flexibility to the game.

I think as long as there is a function for characters to reset their stats and skills, it should be ok. Maybe the story could encourage the player to re-roll their characters anyway for certain missions? (i.e. in one mission Kon could be alone against a hoard of enemies where having an assassin/ rogue build would be of more benefit, or in another mission a mage/ wizard build with strong AoE to work as a support function instead of the main character)..

Just randomly sharpshooting.. not sure if your game allows for these mechanics.
Haha that's a great idea! Although for the moment, the game doesn't really encourage the player upfront about it. It does so subtly through the type of monsters that are on the particular stage and the setup of their different starting positions.

Yea I want to have the characters define themselves instead of having classes define them
11-26-2012, 08:58 PM
#55
Joined: Jan 2012
Location: Leo City
Posts: 389
The battle field for the 2nd world has been decided!

Read more about it here at http://whitesponge.com/blog/second-world/

11-27-2012, 06:19 AM
#56
Quote:
Originally Posted by WhiteSponge View Post
The battle field for the 2nd world has been decided!

Read more about it here at http://whitesponge.com/blog/second-world/

Looks cool
11-27-2012, 06:15 PM
#57
Joined: Jan 2012
Location: Leo City
Posts: 389
Quote:
Originally Posted by bramblett05 View Post
Looks cool
Thanks! Keep checking this thread for regular updates
11-30-2012, 09:03 PM
#58
Joined: Jan 2012
Location: Leo City
Posts: 389
Quote:
Originally Posted by kxgamer View Post
Wow what are those? New monsters?
Haha yea they are!

There will be many more new monsters coming in the 2nd world!
12-05-2012, 10:48 AM
#59
Joined: Jan 2012
Location: Leo City
Posts: 389
Quote:
Originally Posted by xnzeru View Post
looks really good there! When will the beta testing (if there's any)?
Thanks! There will definitely be beta-testing! Keep checking back on this thread for when it gets announced!
12-06-2012, 07:45 PM
#60
Joined: Jan 2012
Location: Leo City
Posts: 389
Another monster profile on the creatures of Small Chronicles! Introducing the mad wood this time