So a quick update on what's happened since my oopsie launch. We've fixed the bugs that's been reported here and on our forums, and have taken a look at how we can make the game better based on the feedback that we've gotten. So the major changes are:
Cloud Saves: The only caveat is that once you boot up on the other device, you have to go through the tutorial first to sync up your save. We'll fix this in the future.
Better combat: We've tied Intelligence more to the powers, add the notion of focus (mana) and have activating powers be something you do have to think about at each battle. We've also added Middle Manager abilities, which are powers that the Middle Manager has to influence the battle with office appropriate names (Crunch Time).
Coin collection: Each district generates coins based on its own happiness over time. You make that better by clearing out crimes, but you won't be stuck in a situation where you keep losing a fight and have no other ways of earning coins. Also, the Todo list grants you rewards for doing things outside of battle.
Adding more "Management": You can now have all the heroes fight, and not just the active ones. But you have to decide who works in the office and who can "work from home" and fight. In addition, crime will appear in all parts of the map, but to not make things feel monotonous, you can "delegate" your heroes to fight crime. This means they will fight on their own and as the player can do other things while the fight is resolved.
And many other bells and whistles. Hope you guys enjoy the game! It will be out in territories outside of Canada VERY soon!