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  #3831  
Old 12-05-2012, 03:19 PM
Haruhi Haruhi is offline
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Sonic & All-Stars Racing Transformed looks great:

Low bandwidth Version | Pop Up

It was released on EU PSN by mistake and was then pulled. No word on release date in the US yet.
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  #3832  
Old 12-05-2012, 03:42 PM
Trunks Trunks is offline
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Quote:
Originally Posted by Haruhi View Post
Sonic & All-Stars Racing Transformed looks great:
YouTube: video
It was released on EU PSN by mistake and was then pulled. No word on release date in the US yet.
The current US release date is 12-18-2012, the original release date was 11-11-2012 but it was pushed back. I can't speak for anyone else but I'm very excited for this game, I've had it pre-ordered since October.
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  #3833  
Old 12-05-2012, 06:44 PM
redribbon redribbon is offline
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Quote:
Originally Posted by Haruhi View Post
Sonic & All-Stars Racing Transformed looks great:
YouTube: video
It was released on EU PSN by mistake and was then pulled. No word on release date in the US yet.
thanks haruhi, i was looking for this video gameplay for long time and now i can say that my hope for vita is almost gone, why?
first, sony always said that vita is almost as powerful as ps3, so at least we can say that this device can hold a console graphics quality. but what i see on that video its just an iphone/ ipad quality from last year 2011, no real time shadow, no dynamic lighting, no cars reflection, no particle dust, lens glare, blur effect, gloomy effect that we get from the ps3 version. man that was a lot to sacrifice from a device that sony mentioned "close" to its big brother.
second, this is not the first time, nfsmw also suffer from from the same problem(no lens glare) and wrc3.
well, i guess im stick with iphone game now since i got iphone 5 and there's a lot of games are coming today. maybe they optimized it next year, maybe not, who knows. at this point if sony decide to release ps vita 2, ill buy it just to get all those graphics juice from ps3 version.

compare :


Low bandwidth Version | Pop Up


ps. @squarezero, i think you win dude, im back to iphone gaming, for now, well at least until sony release something like uncharted or ACL in the near future.

Last edited by redribbon; 12-05-2012 at 06:55 PM..
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  #3834  
Old 12-05-2012, 07:18 PM
Haruhi Haruhi is offline
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Quote:
Originally Posted by redribbon View Post
thanks haruhi, i was looking for this video gameplay for long time and now i can say that my hope for vita is almost gone, why?
first, sony always said that vita is almost as powerful as ps3, so at least we can say that this device can hold a console graphics quality. but what i see on that video its just an iphone/ ipad quality from last year 2011, no real time shadow, no dynamic lighting, no cars reflection, no particle dust, lens glare, blur effect, gloomy effect that we get from the ps3 version. man that was a lot to sacrifice from a device that sony mentioned "close" to its big brother.
second, this is not the first time, nfsmw also suffer from from the same problem(no lens glare) and wrc3.
well, i guess im stick with iphone game now since i got iphone 5 and there's a lot of games are coming today. maybe they optimized it next year, maybe not, who knows. at this point if sony decide to release ps vita 2, ill buy it just to get all those graphics juice from ps3 version.
The Vita version has all of the content from the PS3 version and is priced at the same price as the vastly inferior 3DS version. Not a bad deal despite some visual downgrades IMO. Also, some levels tend to look better than others.



Edit: Wait, NFSMW on Vita doesn't have lens flare? Did I play a different game from you? I thought the lens flare in NFSMW was almost excessive...

Last edited by Haruhi; 12-05-2012 at 07:22 PM..
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  #3835  
Old 12-05-2012, 10:58 PM
redribbon redribbon is offline
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Quote:
Originally Posted by Haruhi View Post
The Vita version has all of the content from the PS3 version and is priced at the same price as the vastly inferior 3DS version. Not a bad deal despite some visual downgrades IMO. Also, some levels tend to look better than others.



Edit: Wait, NFSMW on Vita doesn't have lens flare? Did I play a different game from you? I thought the lens flare in NFSMW was almost excessive...
the only reason i bought vita because i want to experience the console quality graphics on handheld, if i cant get it then ill stick with my iPhone. have you play mc4 bro? IMO, iphone already surpassed vita in term of graphics on some level. about nfsmw, ill find the video to show you.
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  #3836  
Old 12-05-2012, 11:26 PM
Haruhi Haruhi is offline
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Quote:
Originally Posted by redribbon View Post
the only reason i bought vita because i want to experience the console quality graphics on handheld, if i cant get it then ill stick with my iPhone. have you play mc4 bro? IMO, iphone already surpassed vita in term of graphics on some level. about nfsmw, ill find the video to show you.
Fair enough, although I'm personally still amazed by what the Vita can do graphically. Just to clarify about NFSMW, are you comparing the lens flare effects between the PS3 and Vita versions? I only own the Vita version, and I felt the lens flare was overwhelming to the point that the brightness would cause me to crash at times.
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  #3837  
Old 12-06-2012, 12:22 AM
S.I.D. CrAzY S.I.D. CrAzY is offline
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Game looks good to me, day one digital purchase.
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  #3838  
Old 12-06-2012, 12:37 AM
tygamr tygamr is offline
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Quote:
Originally Posted by redribbon View Post
the only reason i bought vita because i want to experience the console quality graphics on handheld, if i cant get it then ill stick with my iPhone. have you play mc4 bro? IMO, iphone already surpassed vita in term of graphics on some level. about nfsmw, ill find the video to show you.
I disagree. MC4 has really great looking textures (probably better than what you'll see in console CoD games), but it is still has a polygonal look (some things look good, like drones and guns), and they take a lot of shortcuts to make the game look like it does (no actual smoke or water effects, etc.- but it does have nice particle effects). Animations aren't great either. It honestly really doesn't impress me much, and you can tell it's a phone game. Might be able to mistake it for computer game from 2006. I can't quite put my finger on it, but it has a kind of flat(?) look to it. I can name a handful of Vita games that look better than this.

Honestly, I can't really see a huge difference between the PS3 and Vita versions of Sonic and Sega All-Stars Racing Transformed. Looks better than almost any iOS game I can think of.

Last edited by tygamr; 12-06-2012 at 12:42 AM..
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  #3839  
Old 12-06-2012, 04:15 AM
Teknikal Teknikal is offline
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Unrealistic to expect current console graphics that's not to say the Vitas not an awesome bit of hardware it is as far as I'm concerned sony did everything right except for the memory cards and unchangeable battery.

Like I said a page ago I think the amount of storage space used for games is a big limitation (made worse by Sony charging developers by filesize on PSN) although I'm sure eventually that will get better with bigger cards etc

I also think the PS3/360 have been about for long enough that developers know how to get the absolute best out of them, so even if the Vita was equal in power games still wouldn't be as pretty.
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  #3840  
Old 12-06-2012, 01:34 PM
turkgames turkgames is offline
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Now iPad 4 have the better GPU then Vita, do you think companies like Gameloft can catch it in graphics?
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