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Low bandwidth Version | Pop Up Hello friends, well-wishers, passers-by: I am Joshua McGrath; one-half of the development duo responsible for "Ball of Woe" - this little piece of e-gristle for the iPad. The game itself is a (quite difficult) one-tap, physics based ball-rolling game with a fairly surreal, hopefully-funny storyline - slowly revealed through dialogue with characters and interaction with the world. I'd love to hear your thoughts - maybe talk a little about some of the design choices and what-not. Breaking News: We have reached the Top 50 in SlideDB's "App of the Year" - hugely exciting. If you would like to vote for us, you can do so here: http://www.slidedb.com/games/ball-of-woe -JFFM Last edited by JFFM; 12-14-2012 at 07:48 PM.. |
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