App description: "This game is now apart of the set of games I call addicting, right up there with doodle jump, bejeweled, and angry birds."

"This is one of the most addicting games I own, with mesmerizing flow, just the right level of challenge, and excellent physics."

The Monster Balls are taking overtap the screen to shoot them and blow them away! Match your shot with the right color to start a combo, but don't let the Monster Balls touch the top of the tank or it's game over!

- eye-popping visuals, energized sound FX and a ridiculously catchy background tune.
- bubble shooter mechanics + real-time physics = ridiculous fun.
- tap the screen anywhere to shoot charged balls into the pile of balls.
- hit the right color.and hold on to your phone!
- incredibly simple and addictive gameplay.
- one-touch control system.it's all about timing, baby!!
- chain together huge combos for massive points!
- rain down epic destruction with the wild and hyper balls!
- real-time physics leads to nearly infinite emergent gameplay scenarios

Coming very very soon:
- Game Center support
- more bonus balls!
- blitz and puzzle modes!

Monster Balls will run slower on iPhone 3GS and older devices.

Known issues/bugs, to be resolved in version 1.1:

- on older devices, the game may run slower when starting after a game over. Restarting the app should temporarily fix the problem.

- Achievement page doesn't currently display best combo count.

- There is a super-rare bug in which a ball will freeze after exploding. The game should still function correctly, and the issue is resolved at restart.

Greg Lemon's comments:



https://itunes.apple.com/us/app/monster-balls/id579108152?ls=1&mt=8

MONSTER BALLS!!!!

The Monster Balls are taking overtap the screen to shoot them and blow them away!

Match your shot with the right color to start a combo, but don't let the Monster Balls touch the top of the tank or it's game over!

- eye-popping visuals, energized sound FX and a ridiculously catchy background tune.
- bubble shooter mechanics + real-time physics = ridiculous fun.
- tap the screen anywhere to shoot charged balls into the pile of balls.
- hit the right color.and hold on to your phone!
- incredibly simple and addictive gameplay.
- one-touch control system.it's all about timing, baby!!
- chain together huge combos for massive points!
- rain down epic destruction with the wild and hyper balls!
- real-time physics leads to nearly infinite emergent gameplay scenarios

Coming very very soon:
- Game Center support
- more bonus balls!
- blitz and puzzle modes!
12-06-2012, 01:17 PM
#11
Used NYPXXTLWK694. Thanks. I will play and report back.
12-06-2012, 02:16 PM
#12
Quote:
Originally Posted by MicroByte View Post
Greg, most likely the codes have been taken, but you might not hear anything more unfortunately.

Something to consider, a lot of devs started asking for PM's instead of just blanketing their codes in a thread.
Thanks for the feedback. Enjoy the game guys!

12-06-2012, 08:08 PM
#13
Screenshots

Here are some additional shots of the game in action:





12-07-2012, 11:07 AM
#14
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,139
Game Impressions

I just grabbed the game and while I'm having fun with it I think I spotted a bug. While I have the 25+ Combo achievement, the game states my biggest combo, right underneath my highscore there, is 0.

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
12-07-2012, 06:17 PM
#15
This is a known issue which I've just fixed in my development build. I'll be integrating game center over the weekend, and then updating the game on iTunes on Monday.

Also, Android, Nook and Kindle versions will be going out the door on Monday as well.

Enjoy the game, thanks for the feedback!

Quote:
Originally Posted by LordGek View Post
I just grabbed the game and while I'm having fun with it I think I spotted a bug. While I have the 25+ Combo achievement, the game states my biggest combo, right underneath my highscore there, is 0.
12-08-2012, 10:19 AM
#16
Wanted to thank Greg for the promo code and post back with my thoughts.

The first thing I noticed was the great graphics in the screenshots. When I fired up the game I was impressed with how fluid the animation was.

The game itself is a twist on the bust a move arcade games. The difference is the monsters can get shifted around when you shoot one and are affected by gravity. So if they pile up they will sometimes roll down until the pile levels out. I was quite impressed by the physics of it all.

Overall if you like bust a move type games you will like this. The one downside is there is only one game mode. I enjoyed this game way more than I thought and and love the animation and physics. I would give this a 4 out of 5. If additional game modes can be added it easily gets a 5.
12-08-2012, 11:29 AM
#17
Thanks Matyou98!

I'll be sending out an update to Apple on Monday morning that will include:

- bug fixes
- game center

I'll have an update out in early January that should include:

- blitz mode
- additional bonus/power balls

I appreciate the early review and hope you continue to enjoy the game!

Greg

Quote:
Originally Posted by matyou98 View Post
Wanted to thank Greg for the promo code and post back with my thoughts.

The first thing I noticed was the great graphics in the screenshots. When I fired up the game I was impressed with how fluid the animation was.

The game itself is a twist on the bust a move arcade games. The difference is the monsters can get shifted around when you shoot one and are affected by gravity. So if they pile up they will sometimes roll down until the pile levels out. I was quite impressed by the physics of it all.

Overall if you like bust a move type games you will like this. The one downside is there is only one game mode. I enjoyed this game way more than I thought and and love the animation and physics. I would give this a 4 out of 5. If additional game modes can be added it easily gets a 5.
12-08-2012, 11:32 AM
#18
Joined: Nov 2009
Location: Germany
Posts: 8,535
This is a funny casual puzzler, I really like it.
First of all, the game's a mix between different genres, but generally a match-3 / bubble shooter top-down with physics involved. The game plays very fluid and fast. As far as i can see, the game has one endless play mode - a puzzle mode with a set number of balls where you need shooting skills would fit perfectly.
Nonetheless, as soon as you got used to the shooting mechanics and physics, you'll really enjoy this game, when you're a fan of the mentioned genres.

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.
12-08-2012, 11:41 AM
#19
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,139
Game Impressions

I'm loving how the achievements actually grant you increased scoring in future plays of the game (i.e. score 3 Clean Shots in a row and now the bonus you receive in all future games for making a Clean Shot is worth a bit more).

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
12-08-2012, 12:02 PM
#20
Thanks for the feedback everyone! If you're liking the game, I'd love a rating and/or review on the iTunes store.

More coming soon!

Greg

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