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  • Publisher: HYLMES
  • Genre: Strategy
  • Device: Universal
  • Size: 41.1 MB
  • Version: 2.8
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: *** 50% OFF for a limited time! ***

*** Finally Multiplayer Algorithm Rework patch is completed for Multiplayer sync broken issues over bad network connection!!! ***

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App store(Korea) "Board category Rank.1" (2014.01.15~18, 2013.12.17~21)
App store(Korea) "Role Playing category Rank.1" (2014.01.15~17)
App store(Korea) "All Games category Rank.5" (2014.01.15~17)
Thank you!
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HROOGAR, the King of ATHERON, has offered a reward for defeating the RED Dragon. Defeat the RED Dragon and Become a Dragon Slayer!!


FEATURES:

Turn-based Strategy & Fantasy Board game for 2-4 people
Universal App - Buy once, play on iPad and iPhone
Enjoy Asynchronous multiplayer! Play Hroogar on your way to work or in your spare time. (Requires iOS 6.0 or later)
Enjoy Realtime multiplayer! Play with your friends or match-make instantly with random opponents
Play with your family passing one device around
Stay in touch with other players with in-game chat messaging
Integrated Game Center Leaderboards
Comprehensive Tutorial & Rulebook
5 Alternative Endings
Two 10-sided Dice, One 6-sided Dice
Support 16:9 widescreen graphics for iPhone 5

Homepage (Facebook) : www.hylmes.com
Twitter: @hylmes.

For more information, please visit our Facebook. :)
(all questions and comments, Bug reports welcome!)

hylmes's comments:
HROOGAR - Fantasy Board Game

Finally Multiplayer Algorithm Rework patch is completed for Multiplayer sync broken issues over bad network connection in the Version 2.2.







HROOGAR, the King of ATHERON, has offered a reward for defeating the RED Dragon. Defeat the RED Dragon and Become a Dragon Slayer!!


FEATURES:

• Turn-based Strategy & Fantasy Board game for 2-4 people
• Universal App - Buy once, play on iPad and iPhone
• Enjoy Asynchronous multiplayer! Play Hroogar on your way to work or in your spare time.
• Enjoy Realtime multiplayer! Play with your friends or match-make instantly with random opponents
• Play with your family passing one device around
• Stay in touch with other players with in-game chat messaging
• Integrated Game Center Leaderboards
• Comprehensive Tutorial & Rulebook
• 5 Alternative Endings
• Support 16:9 widescreen graphics for iPhone 5

Homepage (Facebook) : www.hylmes.com
Twitter: @hylmes.

For more information, please visit our Facebook.
(all questions and comments, Bug reports welcome!)

iTunes Link : https://itunes.apple.com/us/app/hroogar-with-friends/id588222640?mt=8



..
12-12-2012, 09:27 AM
#2
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,204
Looks like "Dungeon and Dice" is back in a new form!

Oh, wait, will there be any Solo vs. AI play?

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews

12-12-2012, 09:33 AM
#3
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,717
Quote:
Originally Posted by LordGek View Post
Looks like "Dungeon and Dice" is back in a new form!

Oh, wait, will there be any Solo vs. AI play?
I did enjoy Dungeons & Dice, and this is by the same developer. But like LordGek is asking, if this doesn't have AI, I'll just stick with the original.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
12-12-2012, 10:17 AM
#4
Joined: Dec 2010
Posts: 1,897
Cool, this fills my Talisman fix until Talisman comes out. I liked Dungeon & Dice too, but it lack a certain something and made the game drag on a little too long. Still a good game nonetheless! I will be grabbing this as soon as it is available!
12-12-2012, 10:36 AM
#5
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,024
Why it looks more like RPG to me?
12-12-2012, 10:55 AM
#6
Joined: Dec 2010
Posts: 1,897
Quote:
Originally Posted by saiyukialex View Post
Why it looks more like RPG to me?
It's a roleplaying board game if that makes any sense. Much like the game that inspired it (Talisman) and many others that improved it (Runebound, Munchkin, Descent, Starcraft the board game, etc). You get a character, go around the board, doing quests, getting treasure, fighting monsters, inevitably trying to get powerful enough to take out the big bad evil in the center. PVP and even working together was allowed in the rules to other actual physical board games, though I can't remember if Dungeon & Dice had any rules for such (I remember it being single player only).

Last edited by Bool Zero; 12-12-2012 at 10:59 AM.
12-12-2012, 10:59 AM
#7
Joined: May 2010
Location: Lexington, KY
Posts: 2,381
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So good to see this game back, even if it is a little different.

i'm a pretty kitty cat
12-12-2012, 11:06 AM
#8
Joined: Dec 2010
Posts: 1,897
Looking at the screens I am realizing that this IS Dungeons & Dice, albeit with a graphical update and what seems some reworking to the underwood design! Hmm, conflicted... I still own Dungeon & Dice and have it backed up, but having a new universal form with hopefully enhancements and tweaks makes this interesting. The only thing that I am really wondering is if there is no single player to speak of. If that is the case I may have to pass. Playing multiplayer is nice, but not always an option or desirable for me personally...

Hopefully some one can chime in and clear this up!
12-12-2012, 11:13 AM
#9
Joined: Jul 2012
Posts: 1,162
Quote:
Originally Posted by Bool Zero View Post
Looking at the screens I am realizing that this IS Dungeons & Dice, albeit with a graphical update and what seems some reworking to the underwood design! Hmm, conflicted... I still own Dungeon & Dice and have it backed up, but having a new universal form with hopefully enhancements and tweaks makes this interesting. The only thing that I am really wondering is if there is no single player to speak of. If that is the case I may have to pass. Playing multiplayer is nice, but not always an option or desirable for me personally...

Hopefully some one can chime in and clear this up!
Yeah, I think we've been asking for AI opponents ever since the first Dungeons and Dice came out years ago. It's cool that you want to make money with a new app and all, although it really just looks like a slightly tweaked and reformed version of the last update to Dungeons and Dice, but you could have assured that even long time owners of D&D paid for this if it had AI. Without it, I doubt many of us are going to pay for what we already have.
12-12-2012, 12:20 PM
#10
Is gameplay in turns? If so, why on Earth would you settle for realtime multiplayer (as opposed to realtime multiplayer that seamlessly goes asynchronous when one player goes offline), devs?

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona