App description: Compatible with the iPhone 4, iPhone 4S, iPhone 5, iPod touch (5th generation), iPad2, new iPad (3rd generation), iPad (4th generation), and iPad mini. Compatible with iOS 4.3 and later.

Caution:
*When loading the application for the first time, please ensure that you have a stable wireless connection.
*This app may not function properly on the iPhone 4 and the backgrounds in the FMS and BMS will appear as simplified versions.
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Now everyone can play back their memories of FINAL FANTASY in an endlessly expansive app: THEATRHYTHM FINAL FANTASY!

THEATRHYTHM FINAL FANTASY, the first music game in the FINAL FANTASY series, has been augmented with more songs and new playable characters to make it easier to dive into and play than ever before! Now it makes its debut as an iOS app that allows for communication with users from around the world in an unlimited adventure!

With Quest Medleys, every time that you play, its a new adventure! New enjoyment to be found in each game!
The iOS version of THEATRHYTHM FINAL FANTASY adds the Quest Medley mode, where you can play through songs youve purchased in a rhythmical gauntlet! Each quest is a set made up of a single FMS and a single BMS, and each time that you play, you will find yourself facing different songs, different levels of difficulties, and different rewards for completionenjoy the thrill of a music game where the sense of adventure never fades! Being able to play on your iOS device by touching anywhere on the screen gives you more freedom as a player, as you operate the game with ease.

Music Stages in the iOS Version
FMS (Field Music Stage)
Slide across the screen in undulating waves that rise and fall in time to the slower-paced songs in these stages.
BMS (Battle Music Stage)
Flick and tap to the furious beat to hit the Triggers flowing before each character in these fast-paced songs.

Leveling up your character hinges on clearing tough songs! What else could you expect from a FINAL FANTASY music game?
Each time that you play through a song, your characters will gain experience. This app makes it easier than ever to enjoy developing your characters, as you simply level them up and the abilities gained by doing so are automatically equipped to your characters to be triggered during the music stages. In addition to the three regular scores of differing levelsthe Basic, Expert, and Ultimate scoresyoull gain a further three Illusive Scores for each song: arrangements of the regular scores with similarly varying levels of difficulty. Collect the shards of these Illusive Scores by clearing Quest Medleys and open up new adventures. Whether you are a novice or an experienced veteran, youll be able to find a way to play that fits your level!

Use Twitter to tell the world about the scores you create yourself and share them with players everywhere!
Players themselves can create their own original scores by trying their hand at the Compose Scores mode! Upload your scores onto the server, or download the scores made by other players around the worldit is the players themselves who make the challenges of this game beyond limit. When you link the app up to your Twitter account, you can Tweet not only about the results of your play but also announce the uploading of your original scores to the server. And who knowsyou might even find some scores made by the developers and the creators among the original scores uploaded each day!

Sanuku's comments:


Tutorial:



InGame Shop & Settings:



Quest Gameplay:

12-17-2012, 01:12 AM
Love Final Fantasy but not this stupid ass business model. The thing comes with two levels WTF I hate what Squaresoft has become.
12-17-2012, 02:12 AM
Some questions for this iOS version. Well theories actually that I need help to confirm.

1: Doing well enough on a FMS with a leader that has good agility ends up finding a Moogle at the en of the stage. In the 3DS version that was how you won items. It doesn't seem to have any meaningful effect on the iOS version.

2: There's a counter for boss mobs defeated in BMS that also seems to do nothing really.

3: The 3DS version had markers in the FMS that determined how many bosses you could fight in the BMS. I see none.

4: New monsters appear when you buy IAP (bundles) and DLC (songs). Or maybe just the bundles? For example I didn't get Anima until I got the FFX pack.

5: So far I'm only getting CollectaCards for characters and mobs that I can use or encounter. This plus 4 & 5 could destroy the only argument for this pricing model. I don't mind not having songs I'm not interested but I'm bored of seeing the same mobs again and again.

Finally here's a tip. Try downloading IAP and DLC using 3G. I had terrible trouble with wifi.

12-18-2012, 07:02 AM
has anyone ever tried to reset their characters once it reached max lv 99? i leveled up mine and wondering if i should reset it. is it going to be the same as the normal lv 1 character?

i hate the fact that the game does not allow me to change abilities, i wanna use their limit breaks so badly
12-25-2012, 10:41 PM
Please add story mode and ems music stage like 3ds

You can add story mode and ems music stage as in app purchase

Many people and my friends in my country want to buy it

Thx very much ^^
01-18-2013, 11:48 PM
Can someone please tell me what the gold crowns are, how do you get them and what they are for?
Thanks
01-20-2013, 08:30 PM
Quote:
Originally Posted by Avantyr View Post
Can someone please tell me what the gold crowns are, how do you get them and what they are for?
Thanks
The crowns appears next to a song when you master all critical notes on a song. They do nothing but let you know you mastered the song on that difficulty.
01-20-2013, 08:42 PM
Joined: Jul 2012
Location: RPG LOVERLAND
Posts: 1,323
Game is great man, you don't have to spend a lot on it if you don't want to,

That's Prince Boss To You!

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