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#11
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#12
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#13
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Watched about 7 seconds of Sanuku's vid. The opening music...it's freaking great. Sounds like something from a major commercial release.
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#14
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Do bigger planets generate more resources? What about the large white planet, there seems to be one per map? I think it mentioned something about the size of planets in the tutorial, but I don't remember... |
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#15
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Not sure if size of planets makes a difference. So far, if I need resources, I try to park my mother ship on a planet with a bunch of planets connected to it. I think I should start to learn to park my mother ship, farm resources, build a new fleet of ships and split the fleet to use the new ships to explore. |
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#16
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I'm liking this a lot
It's simple but not simplicistic I think it deserves to be paid for Add Retina support ( i think it doesn't have it, edges are blurry), and i wouldn't mind supporting with money
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#17
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#18
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I hope that everyone out there would stop advertising this Game as the new Homeworld Type of Game. This Game has, expect the Art, nothing in common with Homeworld. While Relic is still obviously to dumb to see the potential of Homeworld after all those Years and instead is preferring to developer their 1.000.000 World War/Warhammer RTS Title it`s true that Sidius Nova is an nice little Game but it`s so far away from the all mighty Homeworld that I almost puke when I saw on some Website someone pulling the Homeworld Card.
Besides that: Yes there are some great Tracks on the Soundtrack and I can only advise everyone to get it while it`s still only one Buck. Sidius Nova OST: |
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#19
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Yes it's non-retina. Which I did think was odd. If they do make this a paid app they need to add retina graphics imo.
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#20
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I'm no fan of RTS's (I prefer mine turn based), but the combination of being able to issue orders when paused, a fantastic story, and being the first RTS (I THINK) to use bothe the x- and y- axis made those games forever memorable to me. |
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