App description: ** Apple Best Game of 2012 Runner Up ** Achieved #1 Paid App and Top Ten Games Worldwide
** Universal App: Supports iPhone/iPad ** BAFTA and IGF award nominated

Experience Eufloria, an incredibly addictive ambient strategy game that anyone can play! Explore a beautifully realized universe rendered in a style that is unique and compelling.

"It's hard to express how much we love Eufloria" - Pocket Lint (App of the Day)

"Soothing ambient music, beautiful abstraction one of the most enjoyably relaxing wars we've ever waged" - Mac Life

"The most stylish and unique RTS youve ever seen" - AppAdvice

"Fluffy seed death meet enchanting RTS" - 4gamer.net (Japan)

Experience space exploration, conquest, plant growth and bio mechanical evolution. Conquer asteroids in deep space and use their resources to grow and nurture semi-organic plants and creatures to do your bidding. Plan your strategy against AI opponents that all vie for the same resources and offer fierce opposition.

Eufloria is easy to learn, and enjoyable to master. Its a game for everyone. Try it now!

FEATURES

* NEW iPhone 5 support
* NEW iPad Mini support
* NEW iOS 7 support
* NEW iPad Retina support
* NEW iCloud support (automatic game progress synced between devices - not current level progress)
* NEW Game session in progress saved (automatic within level save when switching apps)

* Beautifully designed touch screen interface
* A 25 level Story Mode with many hours of gameplay.
* Relaxed Mode, for a more ambient experience which anyone can enjoy.
* Skirmish Levels that can be played over and over.
* Dark Matter Mode for a stylish, more challenging way to play.
* Original ambient soundtrack by Milieu.
* Many procedurally generated levels which are different every time!
* Twenty achievements for Game Center users.

CRITICAL ACCLAIM

A beautiful and entrancing addition to the iOS library. - Digital Spy

A truly standout game on the platform. - iLounge

-a unique real-time strategy experience - Gamespot

"It's truly in a league of it's own" - Boing Boing

"Planting a garden never felt so cutthroat" - Kotaku

"This game is fast becoming an instant iOS gaming classic" - Mobile Tech Review

Elegantly simple and startlingly beautiful, it deserves to be played by everybody. - PSN Stores

-gentle poetry. - Wired magazine

* Some quotes refer to PC/Sony PlayStation 3 versions

Echoseven's comments:



03-05-2013, 01:58 PM
I don't think I've said this yet - but I LOVE you guys for supporting the iPhone 5's widescreen. I really REALLY hope you guys can add more content... even if it is IAP/DLC, I'd totally feel alright coughing up a couple more bucks (well... more than a "couple" actually, as I've said before...) for new Eufloria gameplay.

Anyway, thanks so much for updating for the widescreen. It's great playing on my phone without boarders on the edges... and this is one of only a few of my favorite iOS games that have been updated for the new hardware... so it means a lot to me.

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto, Bring Me Sandwiches!!
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download, Flint Glass
03-05-2013, 03:54 PM
Thanks

We are going to look at adding a new story mode in the summer

Eufloria: Fluffy seed death meet enchanting RTS

05-20-2014, 08:47 PM
Ooooo this just got an update !!!

How's the story mode comin along?
05-20-2014, 08:53 PM
Joined: Mar 2010
Location: Washington D.C.
Posts: 3,140
Quote:
Originally Posted by sillytuna View Post
Thanks

We are going to look at adding a new story mode in the summer
Finally, one of my favorite games of all time getting a much needed update!

Last edited by ColeDaddy; 05-20-2014 at 09:49 PM.
05-21-2014, 04:09 AM
Sorry to disappoint, this is a bug fix for more recent devices which had a problem in Dark Matter mode. Everything else got delayed due to our Eufloria Adventures prototype taking a lot longer than hoped so plans have had to be rethought somewhat.

We're currently talking over Eufloria's future - no decisions made yet. I'd love to do a sequel but it's a decision for Rudolf Kremers and he has about a million projects on the go. If you more be sure to say so and I'll tell him when I see him next week!

At this point if we do more with Eufloria it really needs to be in a fresh code base and with a fresh mind. From a creative and technical point of view it's tough returning to something from a few years ago as we all have other ideas to make, so our preference is to move those ideas into a sequel. I've already rewritten all the graphics code to be more flexible (see E A screenshots) and completely moddable.

Sequel wise, I know some people want to see on-line multiplayer but it's not the easiest thing to do with Eufloria (to say the least - and we'd be on multiple platforms) and I'd have to code that as well as whatever other game changes we do - I only have so much time unfortunately! I'd like to add an editor though so people can create their own levels and share them if we can find a way to do that.

I'd like the core game to stay the same but add some more game modes for both faster and more relaxed/gardening style play, fix the way the beacon trees work (so they act as relays), add a little more variation, an editor...

Other ideas?

EDIT: Anyone is welcome to contact us about being a tester so they can have a sequel free in return for feedback I'll post up at the time. Should Eufloria Adventures make it to iOS it'll be the same deal. It runs on iPhone 4+ and iPad 2+ but we need to find a solution to the control system on touch devices that works, as well as do some further dev on the game. Video at https://www.youtube.com/watch?v=Xplhu1tHU8s

Eufloria: Fluffy seed death meet enchanting RTS

Last edited by sillytuna; 05-21-2014 at 04:12 AM.

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