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#71
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Any info you can give me to help reproduce this or fix this would be awesome, I would love to removed this and update the game quick.
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#72
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Maybe the difficulty increases considerably at some point but I'm on level 12 and I haven't come close to dying.
You don't have to auto-attack. As fast as you tap the mob, you'll hit it. So there's no point in picking a "fast" weapon like a dagger or sword over a slow weapon like a hammer. The only number you'll care about is the damage it does. I have a purple level hammer that does 50 dmg and has life steal. My health never drops below 75%, and I burn through bosses and mobs. I quit playing because all I'm doing is tapping on the screen as fast as possible. That's not fun to me. |
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#73
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A similar glitch happened today. I have a set of blue armor and randomly my blue helmet would turn into a grey one. I did not tap on a chests. Sometimes my armor would just disappear. |
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#74
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The vanishing item only happened once to me so far, where the equipped weapon slot suddenly became empty. This MIGHT have occurred during a chest item swap. All I know for certain is that the item I lost was a green "Zombie" prefixed weapon and it was replaced by nothing at all. I hope that is of some use, as I can't think of anything else to help identify the exact circumstances when it happened. It was on level 15, possibly not relevant.
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#75
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Now, if you break them while monsters are still alive, you're fairly safe because the chest will appear greyed out until you kill everything in the room. However - if you start running around the room tagging those scenery items after everything is dead, (even accidentally) they can turn into a chest and you can insta-loot that chest without noticing that it happened. This has occurred a few times for me and now I deliberately run around the room smashing all the scenery items before I kill the monsters. As for the easy feel of the game, yes it could do with a couple of additional difficulty settings but I believe that is something the dev is already considering. |
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#76
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For me the lost item thing happened shortly after another glitch - a treasure chest seemed to get moved to off of the screen. In the border, with no way to get to it. I think maybe I left the room and then came back and then noticed my weapon was gone, but I'm not really that sure of the details. The treasure chest was definitely in the game border, though.
Also, I agree that this game is far too easy. Without a big difficulty bump, this is going to feel mostly like busy work. The only time there was a challenge was in fact when I lost my weapon, which was right before a boss fight, but I won that anyway. |
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#77
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One more bug To report. Three different times I have come back from a previous saved and noticed that my health is down to about 1/6 of the full amount even though I saved with full health. I believe this happens if you save in the first room or in the same room not sure. Another idea I have for expanding the game would be to add rare bosses. Maybe if you found specific items they could take you to the boss when you think you're ready to face it. Then it would drop rare. One time I touched on the soul in my inventory and it took me to a ghost world with an impossibly hard boss. Is this normal? Anyway that's what it gave me the idea. By the way I'm on level 20. How far have guys gotten? |
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#78
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The second bug that's getting me is the save icon bug. Every time (after a hard restart, re-install, and sync install) when I touch the save icon in the first room of the "next" floor it gets big then boom, frozen. I know the saves don't persist through death, but I play in short stints so just by me exiting the game I always start over. I'm perpetually stuck in the first 5 floors, heh. I've got an ipad2, running 6.0.1, 64GB with about 300MB of free space in it. |
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#79
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Great little game....how do you use magic though?
It's like berserk meets zelda but in a good way lol |
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#80
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Here is a table I made which shows which magics you get when mixing different magics. ![]() *If you mix Poison, Explode or Gem with anything, you will get Chaos. **Chaos + magic = same magic |
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