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#1
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FREE "digest" version: https://itunes.apple.com/nz/app/vritra-digest/id584690910 Low bandwidth Version | Pop Up Last edited by Echoseven; 01-07-2013 at 09:38 PM.. |
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#2
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#3
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I tried the free version.
It ain't half bad... The lite version contains one level, the one with the spider boss at the end. The challenge level is fairly good, I played on normal, and there's 4 difficulty modes. The end game against the Spider boss, was designed pretty good. There's four different weapon systems, the "Vajras", each have their own color. Green is defensive, with an orb circling you taking out stray enemies and even some bullets, Blue is more a aggressive straight on laser attack, and there's two colors more. One thing I don't like initially, is that when you pick several Vajras in the same color, they don't increase in power, they don't get stronger like most other Shmups, instead there's loads of pickups of the different colors strewn throughout the level, seemingly meant for you to use each one, maybe depending on situation? I don't know why this is, I would like to know if this is the way it is in the full version, before purchasing the game. In a game like this, upgrading the weapons to meet more difficult enemies and bosses is must. At least to me. Perhaps the Dev have a different vision with the game I haven't yet seen, so I would like to hear from them to convince me to buy it. |
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#4
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i tried it too and i think its done really well...i liked how you could pinch the screen size to your liking...as well as change the layout...also the visuals were nice, not mindblowing but really good....im on the fence with the 2 dollar purchase....i do feel the devs deserve a purchase with this though, im wondering how the sales on droid went?....its just with all the releases tonight...every penny counts....big day for purchases guys!
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#5
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Tried the free version, really liked the relative touch controls, only played for a few minutes but liked the levels, one with 'bases' on weird floating forests, then into an old skool Scramble type 'maze'. Looking forward to seeing the rest of it
Bought the full version, shall have a proper go later, impressed |
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#6
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With all the coloured balls, I was expecting polarity change to be part of the gameplay. Couldn't be bothered to try otherwise.
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#7
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Right on... Haven't played much, but being able to adjust the screen size and place the boost button anywhere is a huge plus. The touch controls are nice as far as I've seen... And having the 4 different difficulties is great too.
I will say that I'm not too keen on the look of the bullets.... Maybe having an option to even just change the color of the projectiles would make a big difference with them... But right now... Always enjoy having another nice shmup to play. =o) |
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#8
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Played the lite version.Its done quite well,good controls,runs smooth,colorful graphics.ALL you shump fans should check it out.
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#9
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This game seems very promising. For some reason I thought there was going to be more new stuff before the App Store holiday but this is probably the most interesting thing so far.
re: Bytebrain No upgrades is fine by me. Ikaruga was great without 'em in fact lack thereof was part of the reason it was a better game than Radiant Silvergun. Kinda germane here what with Salvo taking some aesthetic/level design cues from Treasure. Last edited by Athos; 12-19-2012 at 04:44 PM.. |
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#10
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NO CONTINUES AND NO LEVEL SELECT? ![]() No continues I can dig, but both is too hardcore for me. Huh didn't realize Anomaly Korea was coming out never mind what I wrote above. |
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