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#541
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Well, guess we'll just have to wait and see what Firemonkeys does. I'm not asking for arcadey physics, but just better ones than in RR2, that's all. Just always thought they were a bit off.
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#542
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Dear Mr Leotard.
Most Wanted did not release 2 years ago. Either of them. |
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#543
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No he said two years after.
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#544
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#545
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Quote:
With regards to the physics: this new game needs suspension and lateral movement while under g's. Taking a Jetta around a corner at 80mph has a different feel to it than a Lotus would around the same corner at the same speed. I felt RR2 was an amazing game, especially considering what was available at the time with regards to competition in the marketplace, but to take it to the next level, the physics definitely need to be addressed. The only difference between the entry and mid level vehicles and the top of the line sports cars is the speed. Handling, cornering, etc were similar across all cars, only showing differences when the high end cars reached their speed thresholds. Suspension is everything in a racing game touting realistic physics, and it was severely lacking in RR2. |
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#546
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Oh and thanks for subliminally calling me a retard.
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#547
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Well at least one other person agrees with me.
Leotard: : a close-fitting one-piece garment worn especially by dancers, acrobats, and aerialists; also : tights — often used in plural. Still impolite, but not calling you a "retard". Last edited by JBRUU; 01-16-2013 at 12:38 PM.. |
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#548
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RR2 is fine for me for the most part, just didn't like the crash physics and how drifting slowed you down like crazy. Everything else is fine.
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#549
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[delete]
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#550
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I agree with you completely. The game still kicked ass though, and Mr. Leotard does make some good points, but yeah.
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