Originally Posted by JBRUU
Dear Mr. Leonard,
Please don't be condescending. My post was pertinent and cordial. For the record, 2 years is actually 24 months.
HA! That made me laugh.
With regards to the physics: this new game needs suspension and lateral movement while under g's. Taking a Jetta around a corner at 80mph has a different feel to it than a Lotus would around the same corner at the same speed. I felt RR2 was an amazing game, especially considering what was available at the time with regards to competition in the marketplace, but to take it to the next level, the physics definitely need to be addressed. The only difference between the entry and mid level vehicles and the top of the line sports cars is the speed. Handling, cornering, etc were similar across all cars, only showing differences when the high end cars reached their speed thresholds. Suspension is everything in a racing game touting realistic physics, and it was severely lacking in RR2.