App description: Deepworld is a massively-multiplayer 2D crafting adventure game. Mine and craft your way through a persistent online universe where there's always something new to discover!

NOTE: Deepworld runs best on iPhone 4S / iPad 2 or later!

- Find your way through mountains, caves, and ruins filled with danger and reward, or venture into cities built by fellow players.
- Deepworld is always online in the cloud, so it's easy to hop on and play with your friends! Follow them in-game and easily find them when you play.
- Mine and craft hundreds of different items with Deepworld's easy inventory system. Place them anywhere in the world to build your dream house!
- Recover lost pieces of technology to build machines that restore the environment and make your world a more interesting place.
- Use different weapons and protective devices to fight monsters of the deep, mysterious automatons, and soon, other players!
- Complete objectives to win achievements and earn skill points, which can be used to beef up your character's dexterity, mining ability, and more. You can track your progress in Game Center, as well!

mklaurence's comments:
Deepworld is a massively-multiplayer crafting adventure! Explore, fight, and build in a post-apocalyptic steampunk wasteland alongside friends and strangers alike. Jump into the persistent online world from iPhone, iPad, or Mac and pick up playing right where you left off!

** Newly launched on iPhone and iPod Touch! **



12-19-2012, 07:41 AM
#31
I downloaded and setup the Mac client too. Will it be put on the Mac AppStore sometime? I like having one play to go for updates.

Also, are there any features that are on the Mac client only as of now that haven't made their way to iPad yet?
12-19-2012, 10:15 AM
#32
Is there any way to check achievement progress? It's difficult to remember what achievement you are on when you only see it for a few seconds as it's assigned.

12-19-2012, 11:54 AM
#33
Quote:
Originally Posted by hawk_ky View Post
Is there any way to check achievement progress? It's difficult to remember what achievement you are on when you only see it for a few seconds as it's assigned.
This will be in our next release!

Lead developer at Bytebin (@bytebin)
Get info on our online 2D sandbox adventure game Deepworld (@deepworldgame)!
(and check out Smasheroid, our retro spaceship-bashing extravaganza!)
12-19-2012, 01:45 PM
#34
Joined: Sep 2010
Location: UK
Posts: 1,171
Quote:
Originally Posted by hawk_ky View Post
Is there any way to check achievement progress? It's difficult to remember what achievement you are on when you only see it for a few seconds as it's assigned.
That screen is just informing you of some of the other achievements that are available, it's not assigning them - you can complete any of the achievements that you haven't completed.
12-19-2012, 01:59 PM
#35
I started playing this last night on my ipad with a free account. I couldn't put it down. I love the steampunk atmosphere, the weather, the community, that you can "cleanse" a world, etc... It has a lot going for it. I hope they continue to add content and features to it. I payed for the premium account today.
12-19-2012, 06:41 PM
#36
Downloaded this game on Mac and its awesome. Never played Terraria but it blows Junk Jack out of the water. The only problem I have is its not out on iPhone yet. Do we have a time period where we can expect to see it? And also I was watching some iPad gameplay and noticed how big the anolog stick is on the left side. Would it be possible to just make a invisible one? That would work best IMO. Or a smaller one like GTA where it's transparent.
12-19-2012, 06:52 PM
#37
Quote:
Originally Posted by AbsolutePhenom View Post
Downloaded this game on Mac and its awesome. Never played Terraria but it blows Junk Jack out of the water. The only problem I have is its not out on iPhone yet. Do we have a time period where we can expect to see it? And also I was watching some iPad gameplay and noticed how big the anolog stick is on the left side. Would it be possible to just make a invisible one? That would work best IMO. Or a smaller one like GTA where it's transparent.
iPhone will be in beta next week, hopefully in the App Store early January.

I haven't played GTA but I'll check out the DPad in it. We could certainly make DPad opacity a setting.

Lead developer at Bytebin (@bytebin)
Get info on our online 2D sandbox adventure game Deepworld (@deepworldgame)!
(and check out Smasheroid, our retro spaceship-bashing extravaganza!)
12-19-2012, 07:48 PM
#38
This app is really good.
What is missing is a list of achievements in game, and how far the toon is from getting to said achievements.

H.
12-19-2012, 08:18 PM
#39
Quote:
Originally Posted by Hatesville View Post
This app is really good.
What is missing is a list of achievements in game, and how far the toon is from getting to said achievements.

H.
Literally working on that right now

Lead developer at Bytebin (@bytebin)
Get info on our online 2D sandbox adventure game Deepworld (@deepworldgame)!
(and check out Smasheroid, our retro spaceship-bashing extravaganza!)
12-19-2012, 08:55 PM
#40
Joined: Sep 2010
Location: UK
Posts: 1,171
Are some weapons more effective than others against certain enemies? Any chance of an in-game bestiary (maybe a crafted item, that gets populated when you defeat each enemy)?

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