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  #71  
Old 02-23-2012, 07:24 AM
syntheticvoid syntheticvoid is offline
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k... this one, and then one more...


Is there any chance we could get Joypad support?? I'd love to be able to play this on my iPad using my iPod as the controller...
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  #72  
Old 09-03-2012, 06:11 PM
arta arta is offline
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Game's on sale for free permanently.
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  #73  
Old 09-03-2012, 06:32 PM
Greyskull Greyskull is offline
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Quote:
Originally Posted by arta View Post
Game's on sale for free permanently.
Since when? I have iTunes open as we speak and it's showing 2 versions, one paid and a seperate free version.
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  #74  
Old 09-03-2012, 06:38 PM
arta arta is offline
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Originally Posted by Greyskull View Post
Since when? I have iTunes open as we speak and it's showing 2 versions, one paid and a seperate free version.
Oh my bad, I hadn't read the update on his site closely enough.

The free version has ALL the full content, just with ads in the menu screens. The paid version removes all the ads.
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  #75  
Old 12-18-2012, 08:17 PM
ninjackid ninjackid is offline
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Any plans to add widescreen support?
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  #76  
Old 12-20-2012, 10:41 AM
Eiswuxe Eiswuxe is offline
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Its been over 1,5 years since the original release of the game. And the free version is close to 500,000 downloads! So I'll use this success as opportunity to create a sequel.

There is only one thing I am not certain about at the moment: Would you guys like to see a "scrolling" game like mario, or should I stick to the "one screen" mechanics?
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  #77  
Old 12-20-2012, 10:45 AM
syntheticvoid syntheticvoid is offline
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I'd love to see another 'traditional' platformer - especially with the engine that you've got running BlooKid now. But I really think that sticking to the 'one screen' levels would keep your game one that stands out...

Then again - I guess if I wanted to have more of the 'one screen' play from the original - I could just replay the original...

Which I actually do intend to do next month, after I get my iPhone 5 - so... I'm with Ninjackid - any plans for widescreen support when/if you take out OpenFeint?

**

edit - just looked at the most recent update, and it seems you've already removed OF - sorry bout that. I haven't updated my games in about 2 months - so I had no clue. =oP

Anywho... yeah... sorry


__and thanks for the PM info. =oD
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  #78  
Old 12-20-2012, 01:23 PM
ninjackid ninjackid is offline
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Quote:
Originally Posted by Eiswuxe View Post
Its been over 1,5 years since the original release of the game. And the free version is close to 500,000 downloads! So I'll use this success as opportunity to create a sequel.

There is only one thing I am not certain about at the moment: Would you guys like to see a "scrolling" game like mario, or should I stick to the "one screen" mechanics?
Hmm... That's a toughie. I guess I'd say I'd like a traditional "scrolling" platformer for a sequel. That'd be pretty sweet!
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  #79  
Old 07-02-2013, 06:52 AM
Muchuu Muchuu is offline
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Default Bloo Kid 2

Hello everybody! I am new here :-)

I am working with Eiswuxe and I just want to inform you that the development of BLOO KID 2 is well on it's way now.

Expect the release later this year :-)

Here's a Screenshot:
Attached Images
File Type: png IMG_0050.PNG (41.0 KB, 4 views)
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  #80  
Old 07-02-2013, 09:33 AM
ninjackid ninjackid is offline
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Quote:
Originally Posted by Muchuu View Post
Hello everybody! I am new here :-)

I am working with Eiswuxe and I just want to inform you that the development of BLOO KID 2 is well on it's way now.

Expect the release later this year :-)

Here's a Screenshot:
SWEET. Will it be an arena style platformer like the first one, or will it be more like a tradition platformer with larger levels?

Either way, I'm excited for it!
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