Midnight Star [Unreal Engine/Shooter] by Industrial Toys

12-21-2012, 12:13 AM
#41
Quote:
Originally Posted by thewzrd View Post
So yes, everything you're seeing is super early, cuz we decided to announce the title and show some stuff before most devs are "ready." Mostly to get feedback like this. Anims, guns, graphics, lighting, all of that will improve over time. We've spent most of our early development trying to nail down something that feels good and has satisfying mechanics.

As far as the control scheme and going in and out of control of the player, you'll have to judge for yourself. The level of depth we're baking into this is pretty exciting (for us anyway). You might be dismissing what looks like a typical rails shooter, but I don't think you'll think that after you play it. Admittedly, that's easy for me to say-- I'll be interested to hear what you guys think after you get your hands on it.
The problem is, you guys are blatantly claiming to make a "reimagined" game for hardcore gamers. If there is anything a hardcore gamer on iOS (or hell, anywhere!) doesn't like, it is on-rails and a re-imagined controls system (history proves as much).

Last edited by defred34; 12-21-2012 at 07:57 AM.
12-21-2012, 07:49 AM
#42
Joined: May 2012
Location: USA
Posts: 6,692
Quote:
Originally Posted by defred34 View Post
The problem is, you guys are blatantly claiming to make a "reimagined" game for hardcore gamers. If there is anything a hardcore gamer on iOS doesn't like, it is on-rails and a re-imagined controls system (history proves as much).
^He speaks the truth. What hardcore, onrails games come to mind? Ummm...that Dead Space game on the Wii? That's pretty much it.

12-21-2012, 11:29 AM
#43
If it's anything like Sin and Punishment 2, I would buy it.
12-21-2012, 01:16 PM
#44
Quote:
Originally Posted by JBRUU View Post
^He speaks the truth. What hardcore, onrails games come to mind? Ummm...that Dead Space game on the Wii? That's pretty much it.
Sin and Punishment for the n64. Way better than House of the Dead, Dead Space Wii and any other on-rails shooter IMO.
02-09-2013, 12:22 PM
#45
Quote:
Originally Posted by defred34 View Post
The problem is, you guys are blatantly claiming to make a "reimagined" game for hardcore gamers. If there is anything a hardcore gamer on iOS (or hell, anywhere!) doesn't like, it is on-rails and a re-imagined controls system (history proves as much).
I couldn't agree more. They should listen to community because this has/had potential

Silly humans and your 4 dimensions. WE have 7...hundred thousandths!!! (:
02-10-2013, 12:14 AM
#46
Quote:
Originally Posted by sicksilvo View Post
I couldn't agree more. They should listen to community because this has/had potential
On rails does not redefine anything
02-10-2013, 05:37 AM
#47
Joined: Nov 2011
Location: OC, MD
Posts: 537
Quote:
Originally Posted by tofusoup View Post
My guess would be some form of camera motion detection with swipe.

The single player in Halo franchise has never been very good. I'll have to wait and see.
What're you talking about?
02-10-2013, 12:54 PM
#48
Quote:
Originally Posted by Affiliatexpert View Post
Is it gonna be a FPS game?
Yup.
02-10-2013, 05:45 PM
#49
I know you guys might want to throw a hissy-fit here, but I should inform you all on one of the best on-rails shooters, Dead Space: Extraction. I'm not kidding when I say that game totally redefines the genre. If this game takes some cues from that title, we might have a winner on our hands.

Plus, I loved RAGE Mobile.
02-21-2013, 07:54 PM
#50
No gameplay at all in this one

Morning Star Documentary - Episode 2
http://www.youtube.com/watch?v=H2di5iIAU-k

Silly humans and your 4 dimensions. WE have 7...hundred thousandths!!! (:

Last edited by sicksilvo; 02-21-2013 at 07:59 PM.