Originally Posted by thewzrd
So yes, everything you're seeing is super early, cuz we decided to announce the title and show some stuff before most devs are "ready." Mostly to get feedback like this. Anims, guns, graphics, lighting, all of that will improve over time. We've spent most of our early development trying to nail down something that feels good and has satisfying mechanics.
As far as the control scheme and going in and out of control of the player, you'll have to judge for yourself. The level of depth we're baking into this is pretty exciting (for us anyway). You might be dismissing what looks like a typical rails shooter, but I don't think you'll think that after you play it. Admittedly, that's easy for me to say-- I'll be interested to hear what you guys think after you get your hands on it.
The problem is, you guys are blatantly claiming to make a "reimagined" game for hardcore gamers. If there is anything a hardcore gamer on iOS (or hell, anywhere!) doesn't like, it is on-rails and a re-imagined controls system (history proves as much).