12-18-2012, 06:19 PM
#41
Joined: Oct 2009
Location: Bakersfield, CA
Posts: 278
Update available. The bug when trying to change the control layout has been fixed.

Check out my video reviews!Click here
12-19-2012, 04:14 PM
#42
Quote:
Originally Posted by krisko6 View Post
Update available. The bug when trying to change the control layout has been fixed.
Have you guys rated and reviewed it on the app store yet?

12-19-2012, 05:19 PM
#43
Joined: Oct 2009
Location: Bakersfield, CA
Posts: 278
I have.

Check out my video reviews!Click here
12-19-2012, 06:51 PM
#44
Quote:
Originally Posted by ImprobableFlight View Post
The speed of the character was decided mainly to help alleviate the issues that come with touch controls, which historically do not mesh so well with fast games. It's unlikely that we'll update the speed for this level, which would cause a lot of balance issues but we will keep it in mind for the future.



Your welcome.

1. Neither are accessible though at one point they both served a purpose. We have a couple of ideas that they may get used for, which is why they were both left in. Keep an eye out for updates

2. I wouldn't like to make any predictions at the moment. The prologue has taken a while to do, but we were starting from scratch and had a lot to learn about making games. We'll keep you informed, and should have a better idea early in the new year.

3. I totaly agree



Easy - 10 Life, 10 continues, enemies have less health
Normal - 6 Life, 3 continues, enemies have normal health
Hard - 3 Life, 1 continue, enemies have more health.

In response to some comments of the game being difficult, we are considering giving easy infinite continues. Would this be something you guys would like, or would you prefer it if we added a 'super easy' mode that had infinite continues (or is it fine as it is)?



I understand your point of view, I've been disappointed too by games that haven't seen a second episode. Unfortunately the problem is that if people don't support the first episode developers can't afford/justify continuing to work on the project. I realise I have a biased interest in this game doing well, but others have made similar points (thanks guys) and I hope they help change your mind. If not, I look forward to your support in Act 1



Thanks, we appreciate the support and will do out best to keep you informed as development continues.



Seconded I wasn't aware of Elemental Fury, I shall have to check that out, thanks.
I personally would LOVE it and I would play it much much more if you added a difficulty mode with infinite continues! Please do! I would be extremely grateful! I took it off my device because it seemed a bit too hard and I didn't like the idea of some continues and then you lose the game. If you add infinite continues I guarantee that I will play it all the way through!
12-21-2012, 01:38 AM
#45
Game Impressions

For those that are still unsure about it...

12-21-2012, 11:34 AM
#46
Quote:
Originally Posted by Sanuku View Post
For those that are still unsure about it...

YouTube: video
I don't get your point?
12-21-2012, 11:42 AM
#47
Joined: Jan 2011
Location: Ankh-Morpork
Posts: 2,515
Quote:
Originally Posted by EheroDC View Post
I don't get your point?
What's not to get? He posted a gameplay video, not Gangnam Style. :P
12-21-2012, 01:14 PM
#48
Joined: Oct 2009
Location: Bakersfield, CA
Posts: 278
Thank you for that, Sanuku. I hope more people decide to get this game. It deserves all of the support it can get.

Check out my video reviews!Click here
12-21-2012, 01:30 PM
#49
Why a limited number of continues?
12-21-2012, 03:32 PM
#50
Quote:
Originally Posted by Appletini View Post
What's not to get? He posted a gameplay video, not Gangnam Style. :P
Oh, I wasn't sure if it was trying to be a guide or something. But it's just an example of gameplay?

Are we all rating and writing our reviews? Best way to support the game. Plus tell everyone we know about it! I think it can take off really well, but it just needs to get out there!