App description: "It's a smartly and elegantly designed game that's not afraid to permakill you" --IndieGames.com

"The distilled essence of every 8-bit action role-playing game ever. Love it." --Kotaku

"Bit Dungeon brings together The Legend of Zeldas top-down dungeon stomping, Diablos loot lust, and the unforgiving difficulty of roguelikes within a slick retro-style quest." --Mac|Life

"Its great fun, made even more entertaining by the retro visuals that bring to mind classics like The Legend of Zelda on NES." --Game Trailers

16-bit Graphics
8-bit music from STRESS_TN

*Known Issue*
*Warning*, it is best to re-install the game when applying this update. There is a known save issue on some devices if you update with out re-installing.

*Instructions*
You and your wife were captured by demons...
You wake up trapped in a cell, grab your sword and let the quest to find your wife begin!

The "Save Rune" feature is only there to stop playing and pick it up later.
If you die you lose all items and start over.

Extra Life: at Level 4 you receive a Soul after the boss instead of more magic. When you die this soul gives you a second chance.

Touch to control the character.

Hold down Touch to charge up and use a STUN ATTACK.

Once CHARGED your next attack will be a POWER ATTACK dealing the total [Attack Damage+Critical Damage+Armor]

Hold Down Touch to BLOCK any attack.


*Stats*
LifeRegen Regens life slowly over time.
LifeSteal Steals life and heals you per hit.
DeathStrike Chance to instant kill normal enemies.
Chop Chance to take off 25% of total life in one hit.
Cleave Chance to do "Double" attack Damage.
Proc Chance to shoot a magic bolt on hit.
Crit Chance to do a Critical hit (Critical Damage3).
Defend Chance to block all enemy Damage on hit.
RunSpeed the movement speed of your character.

Attack Damage Normal hit Damage.
Critical Damage Critical hit Damage.
Armor Reduces Damage by a percent.
Life Increases max life.

facebook.com/KintoGames

strivemind's comments:




Free Flash version available.
12-19-2012, 08:52 AM
#81
-sushibox - E-mail me your skype to kintogames@gmail.com, I will send you a dev build, see if we can fix that?

I am currently working on the stats update of the game, I have fixed the vanishing item bug, tweaked the difficultly increasing more, and some other mechanics.

I am debating about the attack speed, and being able to touch to attack faster.

This update wont come out until after the next update.
12-19-2012, 09:56 AM
#82
Quote:
Originally Posted by KintoGames View Post
-sushibox - E-mail me your skype to kintogames@gmail.com, I will send you a dev build, see if we can fix that?

I am currently working on the stats update of the game, I have fixed the vanishing item bug, tweaked the difficultly increasing more, and some other mechanics.

I am debating about the attack speed, and being able to touch to attack faster.

This update wont come out until after the next update.
Nice to see that you are putting effort in the game. Unfortunately alot of developers forget about their apps once they have been submitted. We need more like Kinto.

12-19-2012, 10:26 AM
#83
Quote:
Originally Posted by KintoGames View Post

I am debating about the attack speed, and being able to touch to attack faster.
Please don't! If there something I like from this game is that you don't have to constantly tap the screen. I got stressed with such games!

Heavy Devil is my latest game, check it out! AppStore GooglePlay
12-21-2012, 05:07 AM
#84
I am collecting some information on the game:
http://littlemasters.wikia.com/wiki/...ld/bit_Dungeon

Last edited by selltheworld; 12-21-2012 at 07:28 AM.
12-21-2012, 12:53 PM
#85
purple helm+armor+boots gives a set bonus

Battle Mage
+25 xProc
+100 Magic Damage
12-21-2012, 05:01 PM
#86
Joined: Aug 2009
Location: Alaska
Posts: 382
Love the game, would love to see some GC leaderboards, achievements, etc.

Ipad 2 64gb, Ipod Touch 4 32gb. Avid gamer.
Too many favorites to list!
Agon/Open Feint/Gameloft/Plus+/Crystal/Game Center/XboxLive: "Zallman"
12-22-2012, 01:04 AM
#87
Okay, so I was LOVING this game...
until 2 hours later when it was over. The difficulty didn't really spike, and there wasn't nearly as much diversity in enemy or boss types as I'd hoped.

Not to mention, the game is INCREDIBLY short.

That said, one of my favorite games this year, but man it's got so much potential that isn't ever realized. You ultimately fight the same way, and enemies don't really have varying / interesting attacks. Still, awesome game...
12-22-2012, 08:32 AM
#88
@Sakinnuso, the developer seams to be whilling to keep developing the game if people keep playing

I have added some info to the wikia, http://bitdungeon.wikia.com/wiki/BitDungeon_Wiki , it would be nice if people had some ideas for the wiki.

Last edited by selltheworld; 12-22-2012 at 09:53 AM.
12-22-2012, 08:29 PM
#89
Game provides a great base to expand upon. Could end up being a full-fledged masterpiece in the end. Maybe a sequel?
12-22-2012, 08:31 PM
#90
Quote:
Originally Posted by Drakeer Melkhor View Post
Please don't! If there something I like from this game is that you don't have to constantly tap the screen. I got stressed with such games!
Um, You can already do this! I think he was talking about removing it.
An interesting way to handle this would be to allow the player to hold more than one type of weapon at a time. You could then tap on the weapon you want to be using depending on the type of enemy were fighting. This way instead of vigorously tapping on the screen you would be strategically choosing which item to use. Same thing could be done with magic. You could have a spell that repels projectiles et cetera.

All times are GMT -5. The time now is 11:22 AM.