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  #21  
Old 11-09-2010, 12:19 PM
TheFamousEccles TheFamousEccles is offline
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iPod Touch (2nd Gen), OS 3.x
 
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Well I hope that works for you, it's a wonderful little game. The game still has a place on my ipod, which is pretty incredible for me.
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  #22  
Old 11-09-2010, 12:20 PM
PointOfLight PointOfLight is offline
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Quote:
Originally Posted by Elendil / Redshift View Post
For a day.

It has been selected as the featured game for OpenFeint's Free Game of the Day promotion for November 10.

Enjoy!
Very nice. This was a fun little game. So when's your next one coming out
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  #23  
Old 11-09-2010, 12:23 PM
Elendil / Redshift Elendil / Redshift is offline
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Quote:
Originally Posted by PointOfLight View Post
Very nice. This was a fun little game. So when's your next one coming out
Probably spring. We are (I am) slow as a glacier, sorry.
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  #24  
Old 11-09-2010, 01:00 PM
PointOfLight PointOfLight is offline
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Quote:
Originally Posted by Elendil / Redshift View Post
Probably spring. We are (I am) slow as a glacier, sorry.
I certainly have plenty to keep me busy. It's just always nice to tinker around with a new Redshift game.
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  #25  
Old 11-10-2010, 04:12 PM
ninjackid ninjackid is offline
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Well this is a fun little gem here. I'm actually really enjoying it, and I'm not really one for dungeon crawlers.
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  #26  
Old 12-26-2012, 04:35 PM
PèreGoriot PèreGoriot is offline
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Posts: 71
Default Very very short quest: it crashes

Sold as "iOS3 compatible": lie. For monthes now. What a pity.
No hope for support...
___
Dungeoned [Redshift] (v1.11 os3)
dyld: Symbol not found: __NSConcreteGlobalBlock Expected in: /usr/lib/libSystem.B.dylib
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  #27  
Old 12-26-2012, 04:39 PM
PointOfLight PointOfLight is offline
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Quote:
Originally Posted by PèreGoriot View Post
Sold as "iOS3 compatible": lie. For monthes now. What a pity.
No hope for support...
___
Dungeoned [Redshift] (v1.11 os3)
dyld: Symbol not found: __NSConcreteGlobalBlock Expected in: /usr/lib/libSystem.B.dylib
Have you tried contacting them? Here's their web page: http://www.redshift.hu/ and there's a Contact Us link at the top with an email address. It's been a long time since I've talked with any of them, but they were always helpful when I did.
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  #28  
Old 12-27-2012, 05:52 AM
Elendil / Redshift Elendil / Redshift is offline
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Sorry about this. Unfortunately, this was a consequence of Apple's hostility towards backwards compatibility and us being a very small company. We don't have multiple devices to test on, and I presumed that having the latest and greatest developer environment would be enough, as Dungeoned uses very little in the way of APIs (certainly nothing new, which would require new iOS versions).

Anyway, I've made the necessary changes to work around this problem with Apple's compiler and will upload a new version as soon as possible, after iTunes 'holiday break' comes to an end on the 28th.
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  #29  
Old 12-27-2012, 07:22 AM
PointOfLight PointOfLight is offline
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Quote:
Originally Posted by Elendil / Redshift View Post
Sorry about this. Unfortunately, this was a consequence of Apple's hostility towards backwards compatibility and us being a very small company. We don't have multiple devices to test on, and I presumed that having the latest and greatest developer environment would be enough, as Dungeoned uses very little in the way of APIs (certainly nothing new, which would require new iOS versions).

Anyway, I've made the necessary changes to work around this problem with Apple's compiler and will upload a new version as soon as possible, after iTunes 'holiday break' comes to an end on the 28th.
See, I told you these guys were good Long time no hear from you guys. I hope all is going well.
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  #30  
Old 01-12-2013, 09:40 AM
PèreGoriot PèreGoriot is offline
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Default Fix works

Thanks ! You fixed it ! Great !

(There are hundreds and thousands so-called-iOS3-compatible-but-crashing apps in the AppStore, and you're the only one who fixes yours !! Thanks again.)
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