App description: Smash the Horned Bucket Heads out of their saddles, ride through the dangerous kingdom and rescue the princess!...
>!>iPod Touch 4, iPad 1 and 3GS are NOT SUPPORTED! (256MB ram devices are not compatible, 512MB ram is required) iPhone 4 is NOT recommended.
--Enhanced graphics for new devices--

...A Cutting Edge Endless Jousting, Jump and Ride game made with the Unreal Engine!

Battle against a wide range of fantasy creatures, from dragons to giant toads! Each and every creature has ragdoll physics - send your enemys flying!
The dangerous environments will challenge your jumping and dodging skills - more fun around every turn!

Collect coins, unlock and upgrade power ups, get all the characters, play through the story, make the longest ride and more!


'Amazing visuals. Fun environments and power-ups. Rewarding difficulty and jousting combat system.' 4.5/5
-Gamezebo

'The controls are simple to pick up and the graphics look great. ' 10/10
-Lowdown Mag

'A challenging game with great graphics and some cool features.' 4.5/5
-Fun2Tap

'Last Knight is nothing short of marvelous!' 4.5/5
-iPhoneAlley

Knights, horses, dragons, unicorns, castles, buckets, skeletons, rainbows, toads, princesses, spiders, treasures, giant bats, all things fantasy related in a beautiful dangerous world. - There is something for everyone!

Features:
Endless Mode - Randomly Generated World - each time you play is different!
Story Mode - that will take you through a exciting journey
Intense 3d graphics with the Unreal Engine
6 different fantasy stylized environment themes
Various enemies with unique behaviors
Ragdoll physics for all creatures!
Advanced lighting and shader techniques
Various unique power ups and characters

- Check out the Last Knight Motion Comic: www.lastknightthegame.com/comic

Sanuku's comments:




01-02-2013, 07:56 AM
Quote:
Originally Posted by Toco Games View Post
1.0.5 of Last Knight has been uploaded last night! There is no 1.0.2 anymore, that is now the 1.0.5 because there is so much tweaked and improved.

Here are the change notes:
- New "Fallen Heroes" feature
- Greatly improved controls
- Lots of tweaks that make the game overall easier
- Almost every story level has been tweaked to be easier
- New controls type and new controls options
- Alternative button sizes
- "A or B" story telling choices fixed
- Improved performance
- Improved ram usage
- Other small tweaks and fixes

iPhone5 performance is now almost 60fps!

Here is a look at that Fallen Heroes feature:

(heros has been changed to heroes in the build i have uploaded )
Great news guys! Way to go!
01-02-2013, 05:01 PM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
So does this mean were just waiting the usual week or two for the update to be approved by apple?
Can't wait for everything to be fixed and working. This is my new fav endless type game.

01-05-2013, 10:46 AM
Here is a hands on vid with me doing a endless mode ride in the 1.0.5 on my iPad2:
Youtube link | Pop Up
The mistake at the end still bugs me but there is always a next time

Quote:
Originally Posted by oooooomonkey View Post
So does this mean were just waiting the usual week or two for the update to be approved by apple?
Can't wait for everything to be fixed and working. This is my new fav endless type game.
yea well, has been uploaded on the 1.1. Could take longer because the shutdown might have resulted in more updates that are waiting in queue.

Toco Games - iPhone Game Developer
Twitter: tocogamescom, Website: tocogames.com
Games: Last Knight - MagniFusion: Push, Combine, Squash and Pop
Upcoming Games: - Space Shapes
01-08-2013, 06:58 AM
Just downloaded the update...

It cleared my progress. It kept my gold, but cleared my progress.

Now I feel like a dumbass for turning down the free gold bonus for already having the game installed... =o/

:;:CURRENT 'FAVORITES' FOLDER:;:
Bring Me Sandwiches!!, Castle Doombad, Relic Run, Battleheart Legacy, H&C2
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;:Access To Arasaka, Delerium, Anhedonia
01-08-2013, 07:06 AM
did you update from 1.0 to 1.0.5 and do you have the "fallen heroes" button in the stats?
01-08-2013, 07:16 AM
Quote:
Originally Posted by JoshCM View Post
did you update from 1.0 to 1.0.5 and do you have the "fallen heroes" button in the stats?
Not too sure what the previous version was... It was whatever version was available across the Xmas break. And yes, I have the fallen heroes button in the stats menu.


Sorry for bein a dick... Just, the Pocket RPG update broke that game, and then losing my progress here...

I really hope you guys can figure this out without too much trouble. =o/

:;:CURRENT 'FAVORITES' FOLDER:;:
Bring Me Sandwiches!!, Castle Doombad, Relic Run, Battleheart Legacy, H&C2
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;:Access To Arasaka, Delerium, Anhedonia
01-08-2013, 07:19 AM
Quote:
Originally Posted by syntheticvoid View Post
Not too sure what the previous version was... It was whatever version was available across the Xmas break. And yes, I have the fallen heroes button in the stats menu.


Sorry for bein a dick... Just, the Pocket RPG update broke that game, and then losing my progress here...

I really hope you guys can figure this out without too much trouble. =o/
yeah, understood. there is a new Pocket rpg update waiting for review, hopefully it will fix your issue on that one. (different developer of course)
01-08-2013, 07:26 AM
Just tried the new update. It seems good so far but on my iPhone5 i find more convenient disable the dynamic shadows option to make the game runs smooth. Could you confirm that with that option enables there's a little loss of frame rate? And just to know, what exactly is the fallen heroes screen?

Last edited by Capronissimo71; 01-08-2013 at 07:32 AM.
01-08-2013, 07:32 AM
Quote:
Originally Posted by syntheticvoid View Post
Not too sure what the previous version was... It was whatever version was available across the Xmas break. And yes, I have the fallen heroes button in the stats menu.


Sorry for bein a dick... Just, the Pocket RPG update broke that game, and then losing my progress here...

I really hope you guys can figure this out without too much trouble. =o/
If you had the 1.0 before installed it makes sense because there was the story saving bug and I had to change the saving of that in the 1.0.1 to fix it. I just tried updateing from the 1.0.1 to the 1.0.5 and it worked just fine.

If you had this icon before you had the 1.0 installed: https://pbs.twimg.com/media/A-wKarDCEAA5GLk.jpg:large

Toco Games - iPhone Game Developer
Twitter: tocogamescom, Website: tocogames.com
Games: Last Knight - MagniFusion: Push, Combine, Squash and Pop
Upcoming Games: - Space Shapes
01-08-2013, 07:37 AM
Quote:
Originally Posted by Capronissimo71 View Post
Just tried the new update. It seems good so far but on my iPhone5 i find more convenient disable the dynamic shadows option to make the game runs smooth. Could you confirm that with that option enables there's a little loss of frame rate? And just to know, what exactly is the fallen heroes screen?
If you are someone that wants the maximum FPS then turn the shadows off, then you have almost 60fps. Thats then really a lot, current gen AAA console games have usually 30fps. Shadows take quite a lot of performance though but its still great on iPhone5.
The Fallen Heroes feature is in the stats, it piles up all your fallen heroes so you can grieve.

Toco Games - iPhone Game Developer
Twitter: tocogamescom, Website: tocogames.com
Games: Last Knight - MagniFusion: Push, Combine, Squash and Pop
Upcoming Games: - Space Shapes

Last edited by Toco Games; 01-08-2013 at 07:40 AM.

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