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Need help on best way to start

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12-28-2012, 10:15 AM
Joined: Dec 2012
Posts: 2
Need help on best way to start

Hi all,
I'd like to thank everyone who takes the time to read this in advance. Any and all help is greatly appreciated.

Okay, here goes:

I have been kicking around this idea for an iPhone game for a while. I've been developing the ideas, the way the game should function, etc. I'm getting to the point where I need to see it action to proceed. Of course, I know I will need to hire a developer to make the final product for me but here's the issue right now: it's a physics-based puzzle game, and I need to play with it in order to create the puzzles. I need a game that functions as a level-editor, right?
Should I be hiring a developer to make the bare bones of the elements and create a level-editor? That means I'll be paying for almost 2 complete games --- the level-editor and then the final product after I make the puzzles. Or is there some other way around this part of the process that I'm not aware of?

Thank you for any help you can offer!