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Dungeon Plunder - Old-school Isometric Dungeon Crawling RPG

01-07-2013, 07:29 AM
#11
Joined: Jan 2013
Posts: 14
old school RPG

It's looks old school role playing game, and I always love classic RPG game.
I will try it~
01-22-2013, 08:35 PM
#12
Joined: Dec 2012
Location: Drummondville, Qc, Canada
Posts: 438
Hello,

Here's the latest on Dungeon Plunder:
  • I completed the random outdoor and dungeon map generation.
  • The last 5 levels and ending sequence are in the game so it can now be completed.
  • 39 new creatures types were added (24 level 16-20 and 15 additional for levels 1-15).
  • Several high quality orchestral tracks were integrated.

I will prepare an update for the testers this weekend.

Also of note: all the graphics are being redone atm in an higher resolution - here's a quick sample so you can compare with the earlier shots:


I had 2 icons made for the game and am really debating which one I will go with - your opinion?

vs

Dungeon Plunder: an iOS Roguelike - Play for free now! Follow the updates on Twitter and on Facebook.
TA Forum Thread? Right here. Soundtrack is on iTunes

01-22-2013, 08:38 PM
#13
Joined: Dec 2010
Location: Houston, TX
Posts: 9,426
I prefer the first icon; although the second icon is interesting. Also the details of the second icon might be lost when icon size.

The high resolution artwork looks nice. The Dungeon Plunder art design seems top notch.

Edit: With the second icon would it even be possible to see the eyes in icon size?

Last edited by undeadcow; 01-23-2013 at 09:12 PM.
01-23-2013, 12:39 AM
#14
Joined: Dec 2010
Location: Pacific Northwest.
Posts: 405
Having never played the game, I prefer the 2nd icon.

T. A. A. P. Member.
I drive trains and play video games.
01-23-2013, 08:57 PM
#15
Joined: Oct 2010
Posts: 12
I agree. I get the hobbit feeling with type one, but type two looks very intriguing.
01-23-2013, 09:26 PM
#16
Joined: Jun 2009
Location: London, UK
Posts: 3,768
Is the UI in the screenshots final? It's about the only thing I don't like the look of, I think it should match the awesome pixel artwork.
01-24-2013, 08:56 AM
#17
Joined: Feb 2010
Location: NCC 1701
Posts: 2,276
love the first icon! reminds me old school fantasy book covers...
01-24-2013, 10:21 AM
#18
Joined: Jun 2009
Posts: 10,547
I think the first icon stands out more.

This is looking bloody fantastic, can't wait to play it!

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
01-24-2013, 10:29 AM
#19
Joined: Aug 2012
Posts: 2,082
Woah. I like this isometric view a lot and it has amazing pixel art.

Definitely insta-buy!

I like the 2nd icon better. The first one doesent seem to represent this game, it rather represents a coin-pusher game with dragons in it

Last edited by Primoz; 01-24-2013 at 10:32 AM.
01-24-2013, 11:35 AM
#20
Joined: Sep 2009
Location: Wasaga beach, Ontario, Canada
Posts: 674
Both icons are great, but the second one is more suitable and easier to relate to the "dungeon crawler" theme. I don't think you can go wrong with either of them.

Mission Europa 2 is coming!!!
http://ryanmitchellgames.wordpress.com