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05-31-2012, 10:11 AM
#11
Crazy.

Looks to be a fun game, but the price?!? And a boardgame with no iPad/Universal support? Especially with no online multiplayer?!?

Methinks I'll download it and wait for an IAP sale/iPad version.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
06-02-2012, 06:44 AM
#12
Joined: Sep 2010
Location: World, now Belgium
Posts: 3,031
I am surprised people are put off by lack of multiply and universal. This game is really superb, a great evolution from monopoly. It plays well on iPad as well and the AI is quite good.

Yes it is not cheap, but every map is like a new monopoly game. Plus rules can be somehow changed, AI have personalities, it all feel so anime!
I just wish they had avoided the few rotation issues and inconsistency, but hey that is only for the set up of the game.

-----
On GC I am FPEX

06-04-2012, 12:08 PM
#13
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,182
Quote:
Originally Posted by FPE View Post
I am surprised people are put off by lack of multiply and universal. This game is really superb, a great evolution from monopoly. It plays well on iPad as well and the AI is quite good.

Yes it is not cheap, but every map is like a new monopoly game. Plus rules can be somehow changed, AI have personalities, it all feel so anime!
I just wish they had avoided the few rotation issues and inconsistency, but hey that is only for the set up of the game.
I'm with you on this!

While I do feel they've perhaps have gone a little too "freemium" (it costs nothing upfront but then every other map and character is practically a separate IAP), it is a very solid and polished game!

Fortune Street Smart is CLEARLY SquareEnix giving us their spin of the classic Monopoly game, but I have to give them credit in the fact that their seemingly minor tweaks to the old formula make for a much more compelling game!

Here are some of the more notable differences:

-Stocks: I really find this aspect pretty damn ingenious! It isn't like they've thrown in some weak little stock simulation mini-game as some little side diversion, this concept is really integrated well into the game. Each colored region on the board has its own unique stock. While there are a few events that can really mix things up with the stocks, for the most part their value's rise and fall is based entirely on the combined players' actions. If a player buys a lot of the red property stock while also buying and improving the lots in that property group, the value of the stock rises. If on the other hand a player has to suddenly sell off a big portion of the red property stocks, or maybe sell several lots back to the bank at a loss, the stock will take a hit. Where this can get really tricky is that you are free to invest in any of the property group's stocks even if you have no properties in that group. Perhaps you see another player just dominating the game with a monopoly of the red properties. If you think this player is really going places and you want a piece of their action, just invest heavily in the red property stock and while this guy bankrupts other players landing on the red properties you too can make some easy money from other players' downfall (just hope it isn't YOU who lands on them). While the game makes it easy for you to sell of stocks at any time, you really can only buy stocks when doing the equivalent of passing "Go" in Monopoly or via some special event cards.

-Property Improvements: This is the old building houses idea from Monopoly but handled much more abstractly. If you own multiple properties in a given color region, each of the properties is worth a little bit more money. If you end up owning all of them then this increase is even more significant. Even if you only own one property in a region, if in the course of play you land on one of your properties you then have the option that turn of spending money to improve ANY one of your current properties (only one, though). Put enough money into it and the property will charge a higher rate to any other player unfortunate enough to land on it. While there isn't really any minimum that can be spent this way, if it is too little it will make no difference and all properties have their own unique maximums you can invest (you can't turn Mediterranean Avenue into Boardwalk no matter how much you may want it).

The way they break up this game into at least 6 different IAP pieces is outright annoying, to be sure. The free game gives you 1 map and 5 AI players (3 bottom level AIs and 2 slightly smarter ones). For $4.99 you then get 4 more maps, 1,000 credits (for avatars and 1 time boosts) and a couple of extra game modes. There are currently 5 DLC packs which each add 3 maps and 2 new characters. Cooly enough each pack is fully described in the main game so if you only want to buy 1 you can read through the descriptions to see which you think has the most interesting maps and characters.

While there is no multiplayer options as of yet, I do appreciate that each of the game's existing player's not only have their own unique dialog via cartoon speech bubbles, they all actually have distinctive playing styles. Like some really focus in on the stock aspect almost more than the property improvement aspects and yet others really love to wheel and deal by constantly proposing you and the other AI players property swaps to their advantage.

I also like how the game's credit system works since none of the boosts or avatars are really that exorbitantly priced for what you can earn from each session, EVEN if you don't win the match. Your end payment is based on several factors, mainly where you placed at the end among the four players and the difficulty rating of your opponents.

4/5 (I really like it but think, with the current 5-$3 DLCs, it might be a bit overpriced).

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
06-04-2012, 01:06 PM
#14
Joined: Jun 2010
Location: Los Angeles
Posts: 66
I was skeptical of the freemium model, but I am really glad that I downloaded the game. It has some similarities to Monopoly, but it is really a different game that incorporates the stock market, gambling, and other non-real estate factors. The fact that there are different maps that you can use is the most unique aspect of the game. The game is well polished, has different characters with distinct personalities, and keeps your statistics. It is well worth the $4.99.
06-11-2012, 06:55 PM
#15
Skill Test, Level 1 Panda Award

I am playing the skill test portion of the game (best part) and need to win a game with the panda award. Does anyone know what this is? Hard to beat the level when I don't know what award I am trying to win.
06-11-2012, 07:09 PM
#16
Quote:
Originally Posted by drelbs View Post
Crazy.

Looks to be a fun game, but the price?!? And a boardgame with no iPad/Universal support? Especially with no online multiplayer?!?

Methinks I'll download it and wait for an IAP sale/iPad version.


Yeah, I think Squeenix's understanding of the iOS market needs to catch up with their pricing. Of course, they didn't quite get it on DS, either. They seem to be of the mindset that when their products don't sell well, it's something their fans did wrong. You know, kinda like Capcom.
06-11-2012, 07:46 PM
#17
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,182
Quote:
Originally Posted by nate686 View Post
I am playing the skill test portion of the game (best part) and need to win a game with the panda award. Does anyone know what this is? Hard to beat the level when I don't know what award I am trying to win.
Taking a guess here, but I see there is a blank trophy space on page two of the trophy room described as, "Given to one who put a maximum investment into the zoo." They don't show the name of the missing trophies but it sounds Panda-eque to me.

I wonder if this is considered an extra challenge since, unless I'm reading things wrong regarding the Vacant Lot spaces, the zoo is one of the weakest ones.

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
06-11-2012, 09:42 PM
#18
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,182
So how many hidden ulockable characters are there?

Are there any 'S' rated opponents (not that I can even consistently beat the 'D' ones)?

Any AI opponents with really wacky strategies?

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
06-12-2012, 12:05 AM
#19
Thanks for the tip, I'll try to beat this challenge with that in mind and keep you posted
01-04-2013, 09:00 AM
#20
Anyone know if any DQ characters and themed boards are unlocked with the full version? I mean, that's kinda half the appeal for me with Fortune/Itadaki Street.

Final Fantasy Tactics -- all day, every day.