Star Command (Game Dev Story meets Star Trek)

01-09-2013, 11:38 PM
Quote:
Originally Posted by Rusothil View Post
I hope the developers aren't reading all this. All the negative opinions would really hurt their drive to finish their dream game.
If a developer loses drive to finish their game because of people's negative opinions, they are probably in the wrong field.

Doubly so, if you've chosen to crowd source your game's development budget.
01-15-2013, 06:58 PM
Joined: Jun 2009
Location: London, UK
Posts: 3,766
Quote:
Originally Posted by coxy View Post
People are entitled to say if they think the development has taken so long you know.

I think now its January we just want to hear when the final confirmed release date is....and doesn't slip anymore.
You're entitled to say you sleep with horses, but you won't receive any blessing from me.

01-16-2013, 04:53 AM
"The good news is that developer War Balloon Games has decided to launch exploration simulation Star Command worldwide rather than limit it to a few test territories.

The bad news is that Star Command probably won't be released this month like promised."

"The Colorado-based dev is aware that it has "missed too many dates to not get this one right", and has promised that it will definitely hit the next release date that it announces."

http://www.pocketgamer.co.uk/r/iPhon...ws.asp?c=47829
01-16-2013, 05:09 AM
Joined: Jul 2010
Location: Manchester, UK
Posts: 555
Hmm, I'm really looking forward to this but I cannot deny I am worried for them. It's a good job they are an independent and not answering to anyone because continually missing every single date they have ever set themselves does not exactly bode well.

Fingers crossed it is more a case of them being "over protective parents" of their new baby that is leading to this new delay rather than "oh shit it just plain doesn't work".

If they aren't careful someone is going to look at their fantastic idea and beat them to market with it (a port of FTL is not beyond the realm of possibility I would think).

ho hum, we wait in hope

Gamecentre ID - .P0tshot. Playing - Magic 2014, Battle Academy, Shadowrun, Warhammer Quest, Hearthstone, Space Hulk, FTL, Xcom Wanting - Cardhunter, Battleheart Legacy, Infinity Wars, Exiles: Far Colonies and someone please make iOS Blood Bowl!!
01-16-2013, 05:27 AM
Joined: Jan 2012
Location: Philippines
Posts: 18,328
I still got high hopes for this one...

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-16-2013, 08:45 AM
Joined: Sep 2011
Location: England
Posts: 240
Quote:
Originally Posted by bramblett05 View Post
They said on Facebook that the bugs are down to one page
A4 or A1?
01-16-2013, 10:41 AM
The developers are really going to great lengths to shrug off the Faster Than Light comparison.
01-16-2013, 11:23 AM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Quote:
Originally Posted by lepeos View Post
The developers are really going to great lengths to shrug off the Faster Than Light comparison.
I hope FTL comes to iOS soon
01-17-2013, 10:15 AM
Quote:
Originally Posted by bramblett05 View Post
Ok update and maybe a good one at that

I was on Facebook reading the comments because they opened up shop on t shirts but someone asked its my birthday on the 30th can I get the game before then? Well they replied back with you won't but apple will.

So does this mean between next week and the 30th the game will get released?
They will send it to apple for review before the 30th. But it means that there will be no release this month, but early feb :-)
01-17-2013, 07:26 PM
I discovered this game 3 days ago and been following it and reading about it the whole time.I got high hopes for it, but I'm also afraid that it doesn't become repetitive soon, I didn't see much variety in enemies or ships in released game footage videos.
Keep my fingers crossed that final product proves me I'm wrong and paves it's way into one of best games for iOS.