★ TouchArcade needs your help. Click here to support us on Patreon.

The Drowning - The end of the world is a beautiful thing [FPS]

12-25-2012, 10:40 PM
#21
Joined: Aug 2012
Location: Earth
Posts: 1,410
If anyone has further new information on this game, please feel free to update this thread.
01-04-2013, 07:07 PM
#22
Joined: Jul 2012
Posts: 575
Send a message via MSN to sicksilvo
From FB

"Wondering what iOS devices will run The Drowning?

iPad - 2, 3, 4, Mini
iPhone - 4S, 5
iPod - 5th Generation"

Silly humans and your 4 dimensions. WE have 7...hundred thousandths!!! (:

01-04-2013, 07:08 PM
#23
Quote:
Originally Posted by sicksilvo View Post
From FB

"Wondering what iOS devices will run The Drowning?

iPad - 2, 3, 4, Mini
iPhone - 4S, 5
iPod - 5th Generation"
So iPod 4g is out?
01-04-2013, 07:12 PM
#24
Joined: Jul 2012
Posts: 575
Send a message via MSN to sicksilvo
Ask them/devs on FB? as I really don't know anything, I just saw that post the other day and wanted to post it here since thread has little to no activity

Silly humans and your 4 dimensions. WE have 7...hundred thousandths!!! (:
01-04-2013, 07:25 PM
#25
Joined: Jun 2012
Location: London, England
Posts: 842
As soon as I saw "play for free" I got very upset. It just proves that either the game is not that good and took about 7 minutes to make, or it will be heavy dependant on IAPs.

However, I feel dead trigger was not that bad and is underrated. Sure it's repetitive, but the arenas with rounds is quite fun, I still play it now from time to time.
01-04-2013, 07:39 PM
#26
Joined: Jul 2012
Posts: 575
Send a message via MSN to sicksilvo
I pretty much agree with everything you stated (:

There are some other games similar to this that you might like e.g. Journey to Hell ex Project Holyshield?

Silly humans and your 4 dimensions. WE have 7...hundred thousandths!!! (:
01-04-2013, 08:56 PM
#27
Joined: May 2012
Posts: 378
Quote:
Originally Posted by killercow View Post
"Cousins: No. We support the [ipad] 2, 3, 4, and Mini. On the small devices we support the new iPod Touch, the fifth-generation one, the iPhone 4S, and the iPhone 5. We’re using the Unity engine, by the way"

Read more at http://venturebeat.com/2012/12/06/be...rOefLmUXVth.99

The Unity engine is really powerful, i knew madfinger could make some magic with it but this...

"Yes, you can shoot and move, but for design reasons, in this game we stop your movement at the point you shoot."
But this, this is (for me) really stupid. The best fps i've played were a mix of dodging and firing at the same time. If fear that with this system it'll be more of an on rail shooter than a "real" fps. Although the comparison with Resident evil 4 is interesting.

"All of the gameplay takes place in these arenas, which are about the size of a deathmatch map. The way the game works is, you move into one of these arenas. You play a two-minute round. You try to do as much violence to the enemies in those two minutes. That equates to a score, and your score at the end of that round controls how many drops you get from the game."

"Yeah, it’s a single-player-focused game. There is a multiplayer element that we’re not revealing in detail today. It’s a single-player game with a story, with characters, where you gradually move through the game world and find out more about what’s happened in the backstory."

"No, the download size is about 700M"
Hate to say it, but that doesn't sound so good.
01-04-2013, 09:41 PM
#28
Quote:
Originally Posted by agentblank View Post
Hate to say it, but that doesn't sound so good.
I swear I just died when I had read that post. So much potencial and then just...

01-04-2013, 09:43 PM
#29
Joined: May 2012
Posts: 378
Quote:
Originally Posted by Sanuku View Post
I swear I just died when I had read that post. So much potencial and then just...

I saw this thread, was really excited, and then, I saw that post and my excitement was gone.
01-05-2013, 10:26 AM
#30
Joined: Feb 2012
Posts: 12
Game looks pretty, but the gameplay itself sounds uninspired, and I'm far from sold on the control scheme.