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  #2381  
Old 01-09-2013, 10:25 AM
JBRUU JBRUU is offline
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iPad (4th Gen), iOS 6.x
 
Join Date: May 2012
Location: USA
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Quote:
Originally Posted by ThreeCubes View Post
Maybe you should make your special effects in app purchases

SSAA 0.99
Volume shadows 1.99
FXBlur 2.49
Don't give Gameloft any ideas.


Quote:
Originally Posted by tatoforever View Post
It's planned to be build-in. The only stuff we would sell as IAP would be future content.
By the way, isn't volume shadows, it's shadowmapping and volumetric unified lighting.
Cheers,
Or you could have an energy system with energy drinks and such. So many steps taken, items picked up and shots fired = energy depleted. You can get more energy by waiting a day, watching a few ads or an IAP. Another great IAP system TA gamers would love is some sweet dual currency. We earn cash by killing monsters and use the cash to buy ammo for all sorts of guns at the shop (which is available in the pause menu) with gems we buy every other gun - chainsaws, nuclear warheads, machine guns, all sorts of weapons you would expect to find in a survival horror game. In the same way, your health won't regenerate but uses health packs - available with gems at the pause menu. And always at the top of the screen we will have gem, cash and energy indicators and a little banner ad above that. Oh and speaking of ads, while the game loads we will watch an ad - helps the loading time pass.

See? Perfect pricing model!

Last edited by JBRUU; 01-09-2013 at 10:33 AM..
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  #2382  
Old 01-09-2013, 10:52 AM
Primoz Primoz is offline
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Join Date: Aug 2012
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Quote:
Originally Posted by JBRUU View Post
Or you could have an energy system with energy drinks and such. So many steps taken, items picked up and shots fired = energy depleted. You can get more energy by waiting a day, watching a few ads or an IAP. Another great IAP system TA gamers would love is some sweet dual currency. We earn cash by killing monsters and use the cash to buy ammo for all sorts of guns at the shop (which is available in the pause menu) with gems we buy every other gun - chainsaws, nuclear warheads, machine guns, all sorts of weapons you would expect to find in a survival horror game. In the same way, your health won't regenerate but uses health packs - available with gems at the pause menu. And always at the top of the screen we will have gem, cash and energy indicators and a little banner ad above that. Oh and speaking of ads, while the game loads we will watch an ad - helps the loading time pass.

See? Perfect pricing model!
Sarcasm, all that SARCASM!! I can't take it anymore!!!!


On topic: I'm glad to see that you made the light beam more realistic. The one in the video was too narrow and too bright.
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  #2383  
Old 01-09-2013, 11:50 AM
Idgeian Idgeian is offline
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Join Date: Nov 2012
Posts: 36
Default Picspicspics

Anyone can stick a few random pictures up.
This "game" that's been in developemnt since the dawn of man should at least have videos of it to show ( like you promised aaaaaaaaaaages ago)

Anyone can make a few pictures but the proof will be in the pudding , or video if you haven't any pudding
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  #2384  
Old 01-09-2013, 02:03 PM
qmishery qmishery is offline
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Join Date: Dec 2012
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Well, it had two videos - 40 min and ~7 min

don't forget that
it's not the project "screens only lol"


p.s.
oh screens are pretty dark again
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  #2385  
Old 01-09-2013, 02:56 PM
amel78 amel78 is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Oct 2011
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Quote:
Originally Posted by tatoforever View Post
It's planned to be build-in. The only stuff we would sell as IAP would be future content.
By the way, isn't volume shadows, it's shadowmapping and volumetric unified lighting.
Cheers,

Wait.. What? We usually get free updates on future content, unless its a chapter by chapter game.
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  #2386  
Old 01-09-2013, 03:28 PM
JBRUU JBRUU is offline
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Originally Posted by amel78 View Post
Wait.. What? We usually get free updates on future content, unless its a chapter by chapter game.
Oh my god you've got to be joking...
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  #2387  
Old 01-09-2013, 04:28 PM
k1lljoy_89 k1lljoy_89 is offline
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Quote:
Originally Posted by amel78 View Post
Wait.. What? We usually get free updates on future content, unless its a chapter by chapter game.
I have nothing to say to you.
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  #2388  
Old 01-09-2013, 07:00 PM
Darth Nihilus Darth Nihilus is online now
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iPod Touch (5th Gen), iOS 7.x
 
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Quote:
Originally Posted by amel78 View Post
Wait.. What? We usually get free updates on future content, unless its a chapter by chapter game.
iOS gamers in a nutshell?
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  #2389  
Old 01-09-2013, 07:27 PM
Rip73 Rip73 is offline
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Quote:
Originally Posted by Idgeian View Post
Anyone can stick a few random pictures up.
This "game" that's been in developemnt since the dawn of man should at least have videos of it to show ( like you promised aaaaaaaaaaages ago)

Anyone can make a few pictures but the proof will be in the pudding , or video if you haven't any pudding
Well if any one can do that, lets see the screens of your project.
You obviously believe you know better how to develop a game so lets see it.

Or maybe just quit trolling.
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  #2390  
Old 01-09-2013, 07:37 PM
k1lljoy_89 k1lljoy_89 is offline
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Quote:
Originally Posted by Rip73 View Post
Well if any one can do that, lets see the screens of your project.
You obviously believe you know better how to develop a game so lets see it.

Or maybe just quit trolling.
Preferably the latter.
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