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#11
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Thank you for doing what you can to accommodate iPod/iPhone/Universal settings for players with a smaller screen. Assault Wave looks promising so far.
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#12
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You're welcome (thought Assault Wave won't work on iPod).
And thanks
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#13
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What would prevent iPod compatability when iPhone is supported?
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#14
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A good question
iOS 5 or newer is needed, so we'll definitely explore the possibility to get the game running on iPod 3rd generation or newer, but no guarantees at this point. |
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#15
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I appreciate it, it'd be a shame to miss out on this for my iPod 5G. Please keep us up to date on Assault Wave's development.
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#16
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You´re welcome
![]() We'll surely keep you informed on the development of the Assault Wave & we're working hard, these "All work, no play" development snapshots in our blog surely prove that ![]() http://www.assaultwave.com/?p=177 |
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#17
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Quote:
I just checked the All work no play photos. Looking good, you've been busy I see! War games must be close to your hearts!
Last edited by Myrmidon76; 01-13-2013 at 08:36 AM.. |
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#18
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Glad you like the info
Indeed, keeping busy & the team is quite fond of war gaming
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#19
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Hi,
we just posted a new article on the blog, in which we're going through the single player game mode in more detail. Assault Wave explained part II: Single player game http://www.assaultwave.com/?p=206 |
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#20
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Hi everyone,
just to let you know, our current release estimate for Assault Wave is April-June 2013. There's a short post in our blog about this: http://www.assaultwave.com/?p=239 |
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