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#41
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Gave it a few more minutes. One thing I definitely dislike is the level design. Sections 3 (1000-1500m) & the monochrome-ish one (2000-2500m). If you're not rollin into those sections, you get bogged down for far too long into a series of jumps where you have to grind the single dip on the platform to make it to the next. It's a trudge (and not a challenge) to get momentum going again.
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#42
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Quote:
Who wouldn't want to bring their pet along for the ride?
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#43
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Quote:
Quote:
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#44
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#45
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As the last few posters have said, there are some spots where it is really tough to ever regain momentum if you lose it.
That being said, this game is tons of fun and definitely worth the $1. I love some of the included costumes (80s future car, Monkey King, Mikey Shorts). Definitely not a game where IAP is essential, nor will it mess with the leaderboards. |
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#46
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I feel like that's something that SHOULD be there from the get go. Coin doublers work for IAP maybe a permanent : adopt your pet feature. - use it every round - give your pet a name (I want this so bad hah) |
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#47
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It sure has its share of flaws, but im having a blast playing this. Looking to be GotW for me. We'll see after i play other pickups today.
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#48
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A game with flaws!
I'll buy that! |
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#49
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I'm loving this game as well (currently on 9th place on All Time boards! yaaay) but I agree: there's definitely something wrong with that black 'n white section design.
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#50
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That said, it's another really bright and colourful release from Kumobius with very catchy music. I find myself randomly humming the main melody at times. Last edited by tanoshiiki; 01-09-2013 at 11:49 PM.. |
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