Support our Sponsors:

Go Back   Touch Arcade > Developer Discussion > Public Game Developers Forum

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old 01-09-2013, 02:41 PM
WhatItTakesGame's Avatar
WhatItTakesGame WhatItTakesGame is offline
Developer
iPhone 4S, iOS 5.x
 
Join Date: Sep 2012
Location: Leeds, UK
Posts: 54
Default

Quote:
Originally Posted by Syndicated Puzzles View Post
We are at 100 hours now. Letterlicious will be submitted at the end of this week. We have all the functionalities you are describing as well. Pretty much a fully loaded app. Working on a total budget of 5000 US gives us a fighting chance to make our money back.
Excellent, best of luck with it.

You seem to have the development process mastered to absolute perfection!

Do you have any advice for people in the dev community that haven't streamlined their development quite like yourself? This post was supposed to be help other people in the same boat that we were/are in, not to shamelessly plug games. Since you criticized our development time, would you be kind enough to point out some of the areas where we went wrong and suggest how/where we could improve?
Reply With Quote

 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright ©2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent