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01-10-2013, 09:54 AM
#41
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
? Video
01-10-2013, 10:42 AM
#42
This is EXACTLY the game I've been dreaming of for years! Thank you very much! Looking forward to future updates

01-10-2013, 11:01 AM
#43
Great to hear pixeye. In the future, make sure you test fully before submitting! You don't want such a great effort ruined by a couple of bugs! Looking forward to playing more.
01-10-2013, 11:16 AM
#44
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
Played the lite version (just 2 dungeons) Intimately bought paid version.Simple yet enjoyable
01-10-2013, 11:57 AM
#45
So is this pretty good guys?
01-10-2013, 12:01 PM
#46
At first I was a little unsure of the "casual" vibe and the cutesy cartoon graphics but downloaded the premium edition anyway and I can't quit playing Dungelot. The exploration and puzzle-like mechanics are a lot of fun. Dungelot exceeds at emphasizing strategic combat options forcing players to calculate attacks knowing that enemies will retialiate and that it might not be worth it to open every square (...or will it pay off?). The consumable items are well designed and functional (I love how if you don't want to use an asset you can instead derive health points or money from it). I've only played as the vampire so far and made it to level 15 but am gunning for the assassin. I have not experienced any crashes on my iPod Touch 5G. I highly recommend Dungelot. It could eventually feel redundant but there are enough unlockables and scaling difficulty monsters to keep things interesting for the time being; hopefully the developer will keep things interesting with future updates (and indications are he will). It's also a nice touch that when you get to the level you died on in a previous game (if you can get that far) it'll cue you to search for your old character's corpse for loot/boosts.

I hope there will be additional character classes in future updates. The teaser information about the next update sounds very promising.

Last edited by undeadcow; 01-10-2013 at 01:28 PM.
01-10-2013, 12:16 PM
#47
Joined: May 2009
Location: Minnesota
Posts: 593
Is there a gameplay video anywhere? I'm curious to see this in action.

Check out Spark It Up, an award-winning music/action game with my music!
01-10-2013, 12:17 PM
#48
I tried the lite version and loved it, paid version here I come.
01-10-2013, 12:18 PM
#49
Joined: Jan 2012
Location: Philippines
Posts: 19,677
Cant wait for the version requirement update. Already bought the paid version and felt a little down when i found out it required iOS6.x.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-10-2013, 12:18 PM
#50
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Anxious to give this a try after the iOS requirements are reduced.