At first I was a little unsure of the "casual" vibe and the cutesy cartoon graphics but downloaded the premium edition anyway and I can't quit playing Dungelot. The exploration and puzzle-like mechanics are a lot of fun. Dungelot exceeds at emphasizing strategic combat options forcing players to calculate attacks knowing that enemies will retialiate and that it might not be worth it to open every square (...or will it pay off?). The consumable items are well designed and functional (I love how if you don't want to use an asset you can instead derive health points or money from it). I've only played as the vampire so far and made it to level 15 but am gunning for the assassin. I have not experienced any crashes on my iPod Touch 5G. I highly recommend Dungelot. It could eventually feel redundant but there are enough unlockables and scaling difficulty monsters to keep things interesting for the time being; hopefully the developer will keep things interesting with future updates (and indications are he will). It's also a nice touch that when you get to the level you died on in a previous game (if you can get that far) it'll cue you to search for your old character's corpse for loot/boosts.
I hope there will be additional character classes in future updates. The teaser information about the next update sounds very promising.
Last edited by undeadcow; 01-10-2013 at 02:28 PM..