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#1
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Last edited by Echoseven; 01-13-2013 at 07:37 PM.. |
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#2
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Looks a bit like Zaga 33. Anyone tried it?
Wondering if it's fixed level layouts or procedurally/randomly generated? |
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#3
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Fixed as far as I can see. Really like it. Puzzles seem very hard then a hour or two later it'll come to you. Not too far in but it is very good so far.
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#4
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Interesting puzzler. Played a bit of it. Sokoban-like puzzles, but the boxes can be pushed and pulled, or rather they are pushed and pulled when in contact with character which is the twist.
It is made by the Zaga33 dev, thus the similarity in graphics style. Similarly quirky.
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#5
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Quite a brilliant game. Unfortunately there's a game breaking glitch somewhat early on, at least on an iPad 2, 5.1.1. I've let the dev know.
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#6
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A new Brough game! I'm sold!
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#7
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Oh, I didn't notice it was the same dev as Zaga33 !
Bought it as soon as I read that and the posts above. Wow it's hard! Such a nice what >seems< like a simple mechanical change to the Sokoban concept (pulling/pushing ALL blocks in a row or column), but boy does it make the puzzles harder! You'd never think it changes the feel that much but it does. Fiendish!! Very clever and great structure to the linking of "rooms". Excellent game, recommended from me! |
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#8
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Ok, a possibly necessary addendum: it's quite probable that there is in fact no glitch at all, and the developer is just an evil bastard.
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#9
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This Game makes my head explode. Some of the riddles are really, really melting my brain.
Last edited by Sanuku; 01-13-2013 at 09:01 PM.. |
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#10
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Quote:
By the way, now that there is NO GLITCH, folks should really check this out. The most fun I've had with a game of this type since Karoshi. |
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